#BAAC06

Closest named color: Muddy Yellow (#BFAC05). oklch(73.3% 0.154 103.6), rgb(186, 172, 6).

Aa

Black text reads best on this color (8.99:1).

About this color

#BAAC06 is a medium-light, vivid yellow. In OKLCH its lightness is 73%, its chroma 0.154 and its hue 104°. Its hue sits on the warm side of the wheel. The nearest named color is Muddy Yellow (#BFAC05), ΔE 0.008 away. Black text reads best on it, at 8.99:1.

Hue familyYellows
Lightnessmedium-light (73%)
Chromavivid (0.154)
Temperaturewarm
Nearest nameMuddy Yellow (#BFAC05)
Black text8.99:1
White text2.33:1

Values

HEX#BAAC06
RGBrgb(186, 172, 6)
HSLhsl(55, 94%, 38%)
OKLCHoklch(73.3% 0.154 103.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BAAC06 2.33:1 Fails Lc -50.8 Large or bold text, headings
Black text on #BAAC06 8.99:1 AAA Lc 58.1 Large or bold text, headings
#BAAC06 text on white 2.33:1 Fails Lc 45.9 Large or bold text, headings
#BAAC06 text on black 8.99:1 AAA Lc -56.2 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F6EC

    oklch(97.1% 0.013 102)

  2. Step 100

    100

    #EDEBD6

    oklch(93.6% 0.028 102.5)

  3. Step 200

    200

    #DFDBB3

    oklch(88.4% 0.053 102.7)

  4. Step 300

    300

    #CBC479

    oklch(80.9% 0.097 103.7)

  5. Step 400

    400 (this color)

    #BAAC06

    oklch(73.3% 0.154 103.6)

  6. Step 500

    500

    #988C00

    oklch(63.1% 0.133 103.5)

  7. Step 600

    600

    #807600

    oklch(55.7% 0.117 103.6)

  8. Step 700

    700

    #6B6300

    oklch(49.2% 0.104 104)

  9. Step 800

    800

    #585100

    oklch(42.8% 0.09 103.8)

  10. Step 900

    900

    #494300

    oklch(37.7% 0.08 103.8)

  11. Step 950

    950

    #2B2700

    oklch(26.9% 0.057 103.7)

Export this scale for Tailwind in the Tailwind colors tool

#BAAC06 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#BDA6000.016
Deuteranopia (no green cones)#C1AC1F0.014
Tritanopia (no blue cones)#C99F920.140
Achromatopsia (no color)#AAAAAA0.154

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BAAC06

    #BAAC06

    oklch(73.3% 0.154 103.6)

  • #9E9BFF

    #9E9BFF

    oklch(73.3% 0.143 283.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BAAC06

    #BAAC06

    oklch(73.3% 0.154 103.6)

  • #E1970C

    #E1970C

    oklch(73.2% 0.153 73.7)

  • #80BD52

    #80BD52

    oklch(73.3% 0.153 133.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BAAC06

    #BAAC06

    oklch(73.3% 0.154 103.6)

  • #65ACFF

    #65ACFF

    oklch(73.4% 0.141 253.5)

  • #CB89EC

    #CB89EC

    oklch(73.3% 0.154 313.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BAAC06

    #BAAC06

    oklch(73.3% 0.154 103.6)

  • #00BAE8

    #00BAE8

    oklch(73.3% 0.137 223.9)

  • #EA7EC1

    #EA7EC1

    oklch(73.3% 0.154 343.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BAAC06

    #BAAC06

    oklch(73.3% 0.154 103.6)

  • #00C1BF

    #00C1BF

    oklch(73.4% 0.126 193.4)

  • #9E9BFF

    #9E9BFF

    oklch(73.3% 0.143 283.7)

  • #F97C8C

    #F97C8C

    oklch(73.3% 0.153 13.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BAAC06, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BAAC06 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.