#B8D7BF

Closest named color: Ash Gray (#BFC8AD). oklch(85% 0.047 152), rgb(184, 215, 191).

Aa

Black text reads best on this color (13.51:1).

About this color

#B8D7BF is a light, muted green. In OKLCH its lightness is 85%, its chroma 0.047 and its hue 152°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.039 away. Black text reads best on it, at 13.51:1.

Hue familyGreens
Lightnesslight (85%)
Chromamuted (0.047)
Temperaturein between
Nearest nameAsh Gray (#BFC8AD)
Black text13.51:1
White text1.55:1

Values

HEX#B8D7BF
RGBrgb(184, 215, 191)
HSLhsl(134, 28%, 78%)
OKLCHoklch(85% 0.047 152)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B8D7BF 1.55:1 Fails Lc -28.8 Dividers and decoration only
Black text on #B8D7BF 13.51:1 AAA Lc 78.3 Fine for body text
#B8D7BF text on white 1.55:1 Fails Lc 25.4 Dividers and decoration only
#B8D7BF text on black 13.51:1 AAA Lc -77.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F3

    oklch(97.1% 0.007 151.9)

  2. Step 100

    100

    #E2EDE4

    oklch(93.5% 0.017 151.1)

  3. Step 200

    200 (this color)

    #B8D7BF

    oklch(85% 0.047 152)

  4. Step 300

    300

    #A4CCAE

    oklch(80.8% 0.06 152.5)

  5. Step 400

    400

    #71B283

    oklch(70.7% 0.096 152.1)

  6. Step 500

    500

    #479E64

    oklch(63% 0.122 152.3)

  7. Step 600

    600

    #20894A

    oklch(55.7% 0.134 151.9)

  8. Step 700

    700

    #0E743B

    oklch(49.1% 0.124 151.9)

  9. Step 800

    800

    #135E31

    oklch(42.6% 0.102 151.9)

  10. Step 900

    900

    #194D2C

    oklch(37.6% 0.079 152.5)

  11. Step 950

    950

    #112D1A

    oklch(26.9% 0.049 152.2)

Export this scale for Tailwind in the Tailwind colors tool

#B8D7BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D1BE0.042
Deuteranopia (no green cones)#D2CEC00.040
Tritanopia (no blue cones)#B4D6D00.025
Achromatopsia (no color)#CFCFCF0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B8D7BF

    #B8D7BF

    oklch(85% 0.047 152)

  • #E1C3DB

    #E1C3DB

    oklch(85% 0.046 332.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B8D7BF

    #B8D7BF

    oklch(85% 0.047 152)

  • #C8D3B2

    #C8D3B2

    oklch(85% 0.046 122.4)

  • #ADD8D0

    #ADD8D0

    oklch(84.9% 0.046 182.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B8D7BF

    #B8D7BF

    oklch(85% 0.047 152)

  • #D3C7E8

    #D3C7E8

    oklch(85% 0.047 301.9)

  • #E9C2CB

    #E9C2CB

    oklch(85% 0.046 2.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B8D7BF

    #B8D7BF

    oklch(85% 0.047 152)

  • #C3CDED

    #C3CDED

    oklch(85.1% 0.046 271.7)

  • #EBC3BB

    #EBC3BB

    oklch(85% 0.047 31.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B8D7BF

    #B8D7BF

    oklch(85% 0.047 152)

  • #B4D2EA

    #B4D2EA

    oklch(85% 0.046 242.3)

  • #E1C3DB

    #E1C3DB

    oklch(85% 0.046 332.8)

  • #E5C8AF

    #E5C8AF

    oklch(85.1% 0.047 62.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B8D7BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B8D7BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.