#B5DBCB

Closest named color: Celeste (#A8DADC). oklch(86% 0.046 167.8), rgb(181, 219, 203).

Aa

Black text reads best on this color (13.95:1).

About this color

#B5DBCB is a light, muted green. In OKLCH its lightness is 86%, its chroma 0.046 and its hue 168°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.028 away. Black text reads best on it, at 13.95:1.

Hue familyGreens
Lightnesslight (86%)
Chromamuted (0.046)
Temperaturein between
Nearest nameCeleste (#A8DADC)
Black text13.95:1
White text1.50:1

Values

HEX#B5DBCB
RGBrgb(181, 219, 203)
HSLhsl(155, 35%, 78%)
OKLCHoklch(86% 0.046 167.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B5DBCB 1.50:1 Fails Lc -26.7 Dividers and decoration only
Black text on #B5DBCB 13.95:1 AAA Lc 80.2 Fine for body text
#B5DBCB text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#B5DBCB text on black 13.95:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F7F4

    oklch(97.1% 0.007 164.9)

  2. Step 100

    100

    #E0EEE8

    oklch(93.7% 0.017 168.5)

  3. Step 200

    200 (this color)

    #B5DBCB

    oklch(86% 0.046 167.8)

  4. Step 300

    300

    #9CCDB9

    oklch(80.8% 0.059 167.9)

  5. Step 400

    400

    #60B495

    oklch(70.8% 0.095 167.5)

  6. Step 500

    500

    #21A07B

    oklch(63.1% 0.12 167.8)

  7. Step 600

    600

    #008866

    oklch(55.6% 0.113 167.6)

  8. Step 700

    700

    #007255

    oklch(49% 0.1 167.6)

  9. Step 800

    800

    #005E46

    oklch(42.8% 0.087 168)

  10. Step 900

    900

    #004E3A

    oklch(37.7% 0.076 168.5)

  11. Step 950

    950

    #062E22

    oklch(27% 0.049 168.5)

Export this scale for Tailwind in the Tailwind colors tool

#B5DBCB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D6CA0.046
Deuteranopia (no green cones)#D2D0CC0.045
Tritanopia (no blue cones)#ADDBD60.017
Achromatopsia (no color)#D3D3D30.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B5DBCB

    #B5DBCB

    oklch(86% 0.046 167.8)

  • #E9C5D6

    #E9C5D6

    oklch(85.9% 0.046 348)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B5DBCB

    #B5DBCB

    oklch(86% 0.046 167.8)

  • #C3D8BC

    #C3D8BC

    oklch(85.9% 0.044 137.9)

  • #AFDBDB

    #AFDBDB

    oklch(86% 0.046 196.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B5DBCB

    #B5DBCB

    oklch(86% 0.046 167.8)

  • #DEC8E5

    #DEC8E5

    oklch(86% 0.046 318)

  • #EEC5C6

    #EEC5C6

    oklch(85.9% 0.047 16.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B5DBCB

    #B5DBCB

    oklch(86% 0.046 167.8)

  • #CFCDEE

    #CFCDEE

    oklch(86% 0.045 288.2)

  • #EBC9B8

    #EBC9B8

    oklch(86% 0.045 48.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B5DBCB

    #B5DBCB

    oklch(86% 0.046 167.8)

  • #BFD2EF

    #BFD2EF

    oklch(85.9% 0.045 258.8)

  • #E9C5D6

    #E9C5D6

    oklch(85.9% 0.046 348)

  • #E2CEB0

    #E2CEB0

    oklch(86% 0.046 78)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B5DBCB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B5DBCB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.