#B52C11

Closest named color: Rusty Red (#AF2F0D). oklch(50.9% 0.177 32.7), rgb(181, 44, 17).

Aa

White text reads best on this color (6.30:1).

About this color

#B52C11 is a medium-dark, vivid red. In OKLCH its lightness is 51%, its chroma 0.177 and its hue 33°. Its hue sits on the warm side of the wheel. The nearest named color is Rusty Red (#AF2F0D), ΔE 0.012 away. White text reads best on it, at 6.30:1.

Hue familyReds
Lightnessmedium-dark (51%)
Chromavivid (0.177)
Temperaturewarm
Nearest nameRusty Red (#AF2F0D)
Black text3.33:1
White text6.30:1

Values

HEX#B52C11
RGBrgb(181, 44, 17)
HSLhsl(10, 83%, 39%)
OKLCHoklch(50.9% 0.177 32.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B52C11 6.30:1 AA Lc -85.1 Fine for body text
Black text on #B52C11 3.33:1 AA large text Lc 24.1 Dividers and decoration only
#B52C11 text on white 6.30:1 AA Lc 79.9 Fine for body text
#B52C11 text on black 3.33:1 AA large text Lc -21.9 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #FAE4DF

    oklch(93.5% 0.025 32.9)

  3. Step 200

    200

    #F7CEC5

    oklch(88.4% 0.048 32.5)

  4. Step 300

    300

    #F3AD9D

    oklch(81% 0.086 33.3)

  5. Step 400

    400

    #E97E68

    oklch(70.8% 0.137 32.8)

  6. Step 500

    500

    #DF573D

    oklch(63.1% 0.175 32.8)

  7. Step 600

    600

    #CB3518

    oklch(55.7% 0.191 32.7)

  8. Step 700

    700 (this color)

    #B52C11

    oklch(50.9% 0.177 32.7)

  9. Step 800

    800

    #8E220D

    oklch(42.8% 0.147 32.8)

  10. Step 900

    900

    #722314

    oklch(37.7% 0.114 32.8)

  11. Step 950

    950

    #43160D

    oklch(27% 0.072 33.1)

Export this scale for Tailwind in the Tailwind colors tool

#B52C11 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#574D0A0.188
Deuteranopia (no green cones)#796B030.169
Tritanopia (no blue cones)#C800280.050
Achromatopsia (no color)#6060600.179

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B52C11

    #B52C11

    oklch(50.9% 0.177 32.7)

  • #007384

    #007384

    oklch(51% 0.089 212.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B52C11

    #B52C11

    oklch(50.9% 0.177 32.7)

  • #B1265C

    #B1265C

    oklch(51% 0.178 3)

  • #935400

    #935400

    oklch(50.8% 0.116 62.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B52C11

    #B52C11

    oklch(50.9% 0.177 32.7)

  • #00766A

    #00766A

    oklch(50.8% 0.091 182.7)

  • #006CA6

    #006CA6

    oklch(51% 0.123 242.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B52C11

    #B52C11

    oklch(50.9% 0.177 32.7)

  • #007A3F

    #007A3F

    oklch(50.8% 0.131 153)

  • #4756C9

    #4756C9

    oklch(50.8% 0.178 272.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B52C11

    #B52C11

    oklch(50.9% 0.177 32.7)

  • #597000

    #597000

    oklch(50.8% 0.124 122.7)

  • #007384

    #007384

    oklch(51% 0.089 212.5)

  • #7B43B7

    #7B43B7

    oklch(50.9% 0.177 302.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B52C11, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B52C11 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.