#B4E2E0

Closest named color: Powder Blue (#B0E0E6). oklch(88% 0.048 193), rgb(180, 226, 224).

Aa

Black text reads best on this color (14.89:1).

About this color

#B4E2E0 is a light, muted teal or cyan. In OKLCH its lightness is 88%, its chroma 0.048 and its hue 193°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.012 away. Black text reads best on it, at 14.89:1.

Hue familyTeals and cyans
Lightnesslight (88%)
Chromamuted (0.048)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.89:1
White text1.40:1

Values

HEX#B4E2E0
RGBrgb(180, 226, 224)
HSLhsl(177, 44%, 80%)
OKLCHoklch(88% 0.048 193)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B4E2E0 1.40:1 Fails Lc -22.5 Dividers and decoration only
Black text on #B4E2E0 14.89:1 AAA Lc 83.9 Fine for body text
#B4E2E0 text on white 1.40:1 Fails Lc 19.8 Dividers and decoration only
#B4E2E0 text on black 14.89:1 AAA Lc -83.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F7F7

    oklch(97.1% 0.007 197)

  2. Step 100

    100

    #DDEEED

    oklch(93.6% 0.018 192.6)

  3. Step 200

    200 (this color)

    #B4E2E0

    oklch(88% 0.048 193)

  4. Step 300

    300

    #92CECB

    oklch(81% 0.062 192.1)

  5. Step 400

    400

    #47B4B1

    oklch(70.7% 0.098 192.6)

  6. Step 500

    500

    #009E9B

    oklch(63.2% 0.108 192.4)

  7. Step 600

    600

    #008483

    oklch(55.5% 0.095 193.8)

  8. Step 700

    700

    #006F6E

    oklch(49% 0.084 193.7)

  9. Step 800

    800

    #005B5A

    oklch(42.6% 0.073 193.5)

  10. Step 900

    900

    #004C4B

    oklch(37.7% 0.064 193.2)

  11. Step 950

    950

    #002D2D

    oklch(26.9% 0.046 194.8)

Export this scale for Tailwind in the Tailwind colors tool

#B4E2E0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCDDE00.050
Deuteranopia (no green cones)#D3D6E10.048
Tritanopia (no blue cones)#A6E5E10.016
Achromatopsia (no color)#D9D9D90.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B4E2E0

    #B4E2E0

    oklch(88% 0.048 193)

  • #F5CBCE

    #F5CBCE

    oklch(87.9% 0.048 13.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B4E2E0

    #B4E2E0

    oklch(88% 0.048 193)

  • #BCE2CF

    #BCE2CF

    oklch(88% 0.048 163.6)

  • #B6DFEF

    #B6DFEF

    oklch(88% 0.048 223.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B4E2E0

    #B4E2E0

    oklch(88% 0.048 193)

  • #EFCCE0

    #EFCCE0

    oklch(88.1% 0.047 342.8)

  • #F4CEBF

    #F4CEBF

    oklch(88% 0.048 42.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B4E2E0

    #B4E2E0

    oklch(88% 0.048 193)

  • #E3CFEE

    #E3CFEE

    oklch(88% 0.047 313.7)

  • #EBD3B6

    #EBD3B6

    oklch(87.9% 0.047 72.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B4E2E0

    #B4E2E0

    oklch(88% 0.048 193)

  • #D2D4F7

    #D2D4F7

    oklch(87.9% 0.048 282.8)

  • #F5CBCE

    #F5CBCE

    oklch(87.9% 0.048 13.3)

  • #DDD9B6

    #DDD9B6

    oklch(87.9% 0.047 101.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B4E2E0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B4E2E0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.