#B4D4FF

Closest named color: Baby Blue (#A2CFFE). oklch(86.1% 0.069 255.9), rgb(180, 212, 255).

Aa

Black text reads best on this color (13.80:1).

About this color

#B4D4FF is a light, muted blue. In OKLCH its lightness is 86%, its chroma 0.069 and its hue 256°. Its hue sits on the cool side of the wheel. The nearest named color is Baby Blue (#A2CFFE), ΔE 0.026 away. Black text reads best on it, at 13.80:1.

Hue familyBlues
Lightnesslight (86%)
Chromamuted (0.069)
Temperaturecool
Nearest nameBaby Blue (#A2CFFE)
Black text13.80:1
White text1.52:1

Values

HEX#B4D4FF
RGBrgb(180, 212, 255)
HSLhsl(214, 100%, 85%)
OKLCHoklch(86.1% 0.069 255.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B4D4FF 1.52:1 Fails Lc -27.4 Dividers and decoration only
Black text on #B4D4FF 13.80:1 AAA Lc 79.5 Fine for body text
#B4D4FF text on white 1.52:1 Fails Lc 24.2 Dividers and decoration only
#B4D4FF text on black 13.80:1 AAA Lc -78.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F6FE

    oklch(97.1% 0.012 255.5)

  2. Step 100

    100

    #DFEBFB

    oklch(93.6% 0.025 255.6)

  3. Step 200

    200 (this color)

    #B4D4FF

    oklch(86.1% 0.069 255.9)

  4. Step 300

    300

    #9BC3FA

    oklch(80.8% 0.089 256.5)

  5. Step 400

    400

    #61A2F8

    oklch(70.7% 0.143 256)

  6. Step 500

    500

    #3088F4

    oklch(63.1% 0.182 255.9)

  7. Step 600

    600

    #006FDE

    oklch(55.5% 0.189 256)

  8. Step 700

    700

    #005DBC

    oklch(49% 0.167 256)

  9. Step 800

    800

    #004C9C

    oklch(42.7% 0.146 256)

  10. Step 900

    900

    #0A407F

    oklch(37.7% 0.119 256.1)

  11. Step 950

    950

    #09264A

    oklch(27% 0.075 255.8)

Export this scale for Tailwind in the Tailwind colors tool

#B4D4FF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C5D6FF0.022
Deuteranopia (no green cones)#BDCEFE0.018
Tritanopia (no blue cones)#9EDDE20.060
Achromatopsia (no color)#D1D1D10.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B4D4FF

    #B4D4FF

    oklch(86.1% 0.069 255.9)

  • #ECCC9F

    #ECCC9F

    oklch(86.1% 0.069 76)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B4D4FF

    #B4D4FF

    oklch(86.1% 0.069 255.9)

  • #A1DCF4

    #A1DCF4

    oklch(86.2% 0.069 225.1)

  • #CDCBFE

    #CDCBFE

    oklch(86.1% 0.07 286.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B4D4FF

    #B4D4FF

    oklch(86.1% 0.069 255.9)

  • #F9C4AC

    #F9C4AC

    oklch(86.1% 0.069 45.6)

  • #D7D5A0

    #D7D5A0

    oklch(86.2% 0.07 106)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B4D4FF

    #B4D4FF

    oklch(86.1% 0.069 255.9)

  • #FCC0C2

    #FCC0C2

    oklch(86.2% 0.069 16.4)

  • #BDDCAF

    #BDDCAF

    oklch(86% 0.069 136)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B4D4FF

    #B4D4FF

    oklch(86.1% 0.069 255.9)

  • #F4C0DB

    #F4C0DB

    oklch(86.2% 0.069 346.1)

  • #ECCC9F

    #ECCC9F

    oklch(86.1% 0.069 76)

  • #A6E0C7

    #A6E0C7

    oklch(86% 0.069 166.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B4D4FF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B4D4FF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.