#B3DBF2

Closest named color: Light Blue (#ADD8E6). oklch(87% 0.053 233.4), rgb(179, 219, 242).

Aa

Black text reads best on this color (14.33:1).

About this color

#B3DBF2 is a light, muted blue. In OKLCH its lightness is 87%, its chroma 0.053 and its hue 233°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.019 away. Black text reads best on it, at 14.33:1.

Hue familyBlues
Lightnesslight (87%)
Chromamuted (0.053)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text14.33:1
White text1.46:1

Values

HEX#B3DBF2
RGBrgb(179, 219, 242)
HSLhsl(202, 71%, 83%)
OKLCHoklch(87% 0.053 233.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B3DBF2 1.46:1 Fails Lc -25.1 Dividers and decoration only
Black text on #B3DBF2 14.33:1 AAA Lc 81.7 Fine for body text
#B3DBF2 text on white 1.46:1 Fails Lc 22.0 Dividers and decoration only
#B3DBF2 text on black 14.33:1 AAA Lc -81.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F7FB

    oklch(97.2% 0.009 232.4)

  2. Step 100

    100

    #DEECF5

    oklch(93.5% 0.019 235.7)

  3. Step 200

    200 (this color)

    #B3DBF2

    oklch(87% 0.053 233.4)

  4. Step 300

    300

    #95C9E6

    oklch(81% 0.068 233.1)

  5. Step 400

    400

    #52ACD9

    oklch(70.8% 0.108 232.9)

  6. Step 500

    500

    #0095CC

    oklch(63.1% 0.132 233.7)

  7. Step 600

    600

    #007DAC

    oklch(55.5% 0.116 233.8)

  8. Step 700

    700

    #006991

    oklch(49% 0.102 233.6)

  9. Step 800

    800

    #005678

    oklch(42.7% 0.089 233.9)

  10. Step 900

    900

    #004864

    oklch(37.8% 0.078 232.8)

  11. Step 950

    950

    #002A3D

    oklch(26.9% 0.056 233.8)

Export this scale for Tailwind in the Tailwind colors tool

#B3DBF2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0D9F30.036
Deuteranopia (no green cones)#C7D2F20.032
Tritanopia (no blue cones)#A0E1E20.039
Achromatopsia (no color)#D5D5D50.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B3DBF2

    #B3DBF2

    oklch(87% 0.053 233.4)

  • #F1CCB5

    #F1CCB5

    oklch(87.1% 0.052 53.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B3DBF2

    #B3DBF2

    oklch(87% 0.053 233.4)

  • #ACDFE4

    #ACDFE4

    oklch(87% 0.053 203.7)

  • #C3D5F8

    #C3D5F8

    oklch(87.1% 0.052 263.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B3DBF2

    #B3DBF2

    oklch(87% 0.053 233.4)

  • #F5C8C4

    #F5C8C4

    oklch(87.1% 0.052 24.1)

  • #E5D2AE

    #E5D2AE

    oklch(87% 0.052 83.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B3DBF2

    #B3DBF2

    oklch(87% 0.053 233.4)

  • #F1C7D7

    #F1C7D7

    oklch(87% 0.052 353.4)

  • #D4D9B1

    #D4D9B1

    oklch(87.1% 0.054 113.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B3DBF2

    #B3DBF2

    oklch(87% 0.053 233.4)

  • #E6C9E9

    #E6C9E9

    oklch(87% 0.054 323.1)

  • #F1CCB5

    #F1CCB5

    oklch(87.1% 0.052 53.7)

  • #C1DEBF

    #C1DEBF

    oklch(87.1% 0.052 143.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B3DBF2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B3DBF2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.