#B2DADB

Closest named color: Celeste (#A8DADC). oklch(86% 0.042 198.3), rgb(178, 218, 219).

Aa

Black text reads best on this color (13.94:1).

About this color

#B2DADB is a light, muted teal or cyan. In OKLCH its lightness is 86%, its chroma 0.042 and its hue 198°. Its hue sits on the cool side of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.011 away. Black text reads best on it, at 13.94:1.

Hue familyTeals and cyans
Lightnesslight (86%)
Chromamuted (0.042)
Temperaturecool
Nearest nameCeleste (#A8DADC)
Black text13.94:1
White text1.50:1

Values

HEX#B2DADB
RGBrgb(178, 218, 219)
HSLhsl(181, 36%, 78%)
OKLCHoklch(86% 0.042 198.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B2DADB 1.50:1 Fails Lc -26.8 Dividers and decoration only
Black text on #B2DADB 13.94:1 AAA Lc 80.1 Fine for body text
#B2DADB text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#B2DADB text on black 13.94:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F7F7

    oklch(97.1% 0.007 197)

  2. Step 100

    100

    #DFEDEE

    oklch(93.6% 0.015 202)

  3. Step 200

    200 (this color)

    #B2DADB

    oklch(86% 0.042 198.3)

  4. Step 300

    300

    #98CCCD

    oklch(80.9% 0.054 197.6)

  5. Step 400

    400

    #57B1B4

    oklch(70.7% 0.086 198.3)

  6. Step 500

    500

    #009DA1

    oklch(63.2% 0.107 198)

  7. Step 600

    600

    #008487

    oklch(55.6% 0.095 197.6)

  8. Step 700

    700

    #006F72

    oklch(49.2% 0.084 198.1)

  9. Step 800

    800

    #005B5D

    oklch(42.7% 0.073 197.4)

  10. Step 900

    900

    #004C4E

    oklch(37.8% 0.064 197.8)

  11. Step 950

    950

    #012D2F

    oklch(27% 0.045 199.5)

Export this scale for Tailwind in the Tailwind colors tool

#B2DADB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4D6DB0.043
Deuteranopia (no green cones)#CCD0DB0.040
Tritanopia (no blue cones)#A5DDDA0.017
Achromatopsia (no color)#D2D2D20.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B2DADB

    #B2DADB

    oklch(86% 0.042 198.3)

  • #ECC7C7

    #ECC7C7

    oklch(86.1% 0.042 18)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B2DADB

    #B2DADB

    oklch(86% 0.042 198.3)

  • #B7DACC

    #B7DACC

    oklch(85.9% 0.042 169.2)

  • #B6D7E7

    #B6D7E7

    oklch(86% 0.041 228.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B2DADB

    #B2DADB

    oklch(86% 0.042 198.3)

  • #E7C6D6

    #E7C6D6

    oklch(85.9% 0.043 347.2)

  • #E9CABA

    #E9CABA

    oklch(86.1% 0.041 49)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B2DADB

    #B2DADB

    oklch(86% 0.042 198.3)

  • #DDC9E3

    #DDC9E3

    oklch(86% 0.041 318.4)

  • #E0CEB3

    #E0CEB3

    oklch(85.9% 0.041 78.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B2DADB

    #B2DADB

    oklch(86% 0.042 198.3)

  • #CFCDEC

    #CFCDEC

    oklch(86% 0.043 288.4)

  • #ECC7C7

    #ECC7C7

    oklch(86.1% 0.042 18)

  • #D3D4B4

    #D3D4B4

    oklch(86.1% 0.043 108.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B2DADB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B2DADB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.