#B0DCD1

Closest named color: Celeste (#A8DADC). oklch(86% 0.048 178.2), rgb(176, 220, 209).

Aa

Black text reads best on this color (14.00:1).

About this color

#B0DCD1 is a light, muted teal or cyan. In OKLCH its lightness is 86%, its chroma 0.048 and its hue 178°. Its hue sits on the cool side of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.020 away. Black text reads best on it, at 14.00:1.

Hue familyTeals and cyans
Lightnesslight (86%)
Chromamuted (0.048)
Temperaturecool
Nearest nameCeleste (#A8DADC)
Black text14.00:1
White text1.49:1

Values

HEX#B0DCD1
RGBrgb(176, 220, 209)
HSLhsl(165, 39%, 78%)
OKLCHoklch(86% 0.048 178.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #B0DCD1 1.49:1 Fails Lc -26.5 Dividers and decoration only
Black text on #B0DCD1 14.00:1 AAA Lc 80.4 Fine for body text
#B0DCD1 text on white 1.49:1 Fails Lc 23.4 Dividers and decoration only
#B0DCD1 text on black 14.00:1 AAA Lc -79.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F0F7F5

    oklch(97% 0.008 177.3)

  2. Step 100

    100

    #DEEEEA

    oklch(93.6% 0.018 179.3)

  3. Step 200

    200 (this color)

    #B0DCD1

    oklch(86% 0.048 178.2)

  4. Step 300

    300

    #95CEC1

    oklch(80.8% 0.062 179)

  5. Step 400

    400

    #50B5A1

    oklch(70.8% 0.099 178.3)

  6. Step 500

    500

    #00A08A

    oklch(63.2% 0.116 178.3)

  7. Step 600

    600

    #008673

    oklch(55.5% 0.102 178.1)

  8. Step 700

    700

    #007161

    oklch(49.1% 0.09 178.4)

  9. Step 800

    800

    #005D4F

    oklch(42.8% 0.079 177.8)

  10. Step 900

    900

    #004D42

    oklch(37.6% 0.069 179)

  11. Step 950

    950

    #002E26

    oklch(26.9% 0.05 177.5)

Export this scale for Tailwind in the Tailwind colors tool

#B0DCD1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D6D10.051
Deuteranopia (no green cones)#D0D0D20.049
Tritanopia (no blue cones)#A5DDD90.015
Achromatopsia (no color)#D3D3D30.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #B0DCD1

    #B0DCD1

    oklch(86% 0.048 178.2)

  • #EDC5D1

    #EDC5D1

    oklch(86.1% 0.048 358.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #B0DCD1

    #B0DCD1

    oklch(86% 0.048 178.2)

  • #BCDAC0

    #BCDAC0

    oklch(85.9% 0.048 149)

  • #ADDBE2

    #ADDBE2

    oklch(86.1% 0.049 207.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #B0DCD1

    #B0DCD1

    oklch(86% 0.048 178.2)

  • #E3C6E1

    #E3C6E1

    oklch(85.9% 0.048 328.2)

  • #EFC6C0

    #EFC6C0

    oklch(86% 0.048 27.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #B0DCD1

    #B0DCD1

    oklch(86% 0.048 178.2)

  • #D4CBED

    #D4CBED

    oklch(86% 0.048 297.5)

  • #EACAB3

    #EACAB3

    oklch(86% 0.048 57.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #B0DCD1

    #B0DCD1

    oklch(86% 0.048 178.2)

  • #C3D1F2

    #C3D1F2

    oklch(86.1% 0.048 267.2)

  • #EDC5D1

    #EDC5D1

    oklch(86.1% 0.048 358.2)

  • #DED0AE

    #DED0AE

    oklch(86% 0.048 88.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #B0DCD1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #B0DCD1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.