#AF2A2A

Closest named color: Firebrick (#B22222). oklch(49.9% 0.17 25.9), rgb(175, 42, 42).

Aa

White text reads best on this color (6.58:1).

About this color

#AF2A2A is a medium-dark, vivid red. In OKLCH its lightness is 50%, its chroma 0.170 and its hue 26°. Its hue sits on the warm side of the wheel. The nearest named color is Firebrick (#B22222), ΔE 0.010 away. White text reads best on it, at 6.58:1.

Hue familyReds
Lightnessmedium-dark (50%)
Chromavivid (0.170)
Temperaturewarm
Nearest nameFirebrick (#B22222)
Black text3.18:1
White text6.58:1

Values

HEX#AF2A2A
RGBrgb(175, 42, 42)
HSLhsl(0, 61%, 43%)
OKLCHoklch(49.9% 0.17 25.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AF2A2A 6.58:1 AA Lc -86.4 Fine for body text
Black text on #AF2A2A 3.18:1 AA large text Lc 22.8 Dividers and decoration only
#AF2A2A text on white 6.58:1 AA Lc 81.2 Fine for body text
#AF2A2A text on black 3.18:1 AA large text Lc -20.6 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F2

    oklch(97.2% 0.011 24.3)

  2. Step 100

    100

    #FAE4E2

    oklch(93.6% 0.024 23.9)

  3. Step 200

    200

    #F6CECA

    oklch(88.4% 0.046 24.8)

  4. Step 300

    300

    #F1ACA5

    oklch(80.8% 0.082 25.5)

  5. Step 400

    400

    #E77E75

    oklch(70.7% 0.131 26)

  6. Step 500

    500

    #DD5851

    oklch(63.2% 0.168 26)

  7. Step 600

    600

    #C83735

    oklch(55.6% 0.182 26)

  8. Step 700

    700 (this color)

    #AF2A2A

    oklch(49.9% 0.17 25.9)

  9. Step 800

    800

    #8C2322

    oklch(42.7% 0.141 25.9)

  10. Step 900

    900

    #712421

    oklch(37.8% 0.11 26)

  11. Step 950

    950

    #421614

    oklch(26.9% 0.069 25.4)

Export this scale for Tailwind in the Tailwind colors tool

#AF2A2A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#524B280.184
Deuteranopia (no green cones)#7367250.167
Tritanopia (no blue cones)#C1002C0.042
Achromatopsia (no color)#5D5D5D0.171

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AF2A2A

    #AF2A2A

    oklch(49.9% 0.17 25.9)

  • #00707B

    #00707B

    oklch(49.8% 0.085 206.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AF2A2A

    #AF2A2A

    oklch(49.9% 0.17 25.9)

  • #A72966

    #A72966

    oklch(49.8% 0.17 355.9)

  • #964C00

    #964C00

    oklch(49.8% 0.123 55.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AF2A2A

    #AF2A2A

    oklch(49.9% 0.17 25.9)

  • #007461

    #007461

    oklch(49.9% 0.093 176)

  • #006B97

    #006B97

    oklch(49.9% 0.107 235.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AF2A2A

    #AF2A2A

    oklch(49.9% 0.17 25.9)

  • #007823

    #007823

    oklch(49.8% 0.153 145.9)

  • #3459C2

    #3459C2

    oklch(49.9% 0.17 265.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AF2A2A

    #AF2A2A

    oklch(49.9% 0.17 25.9)

  • #606A00

    #606A00

    oklch(49.8% 0.114 116.1)

  • #00707B

    #00707B

    oklch(49.8% 0.085 206.7)

  • #6E46B6

    #6E46B6

    oklch(49.8% 0.17 296.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AF2A2A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AF2A2A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.