#ADDDD0

Closest named color: Celeste (#A8DADC). oklch(86% 0.053 176.6), rgb(173, 221, 208).

Aa

Black text reads best on this color (14.03:1).

About this color

#ADDDD0 is a light, muted teal or cyan. In OKLCH its lightness is 86%, its chroma 0.053 and its hue 177°. Its hue sits on the cool side of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.021 away. Black text reads best on it, at 14.03:1.

Hue familyTeals and cyans
Lightnesslight (86%)
Chromamuted (0.053)
Temperaturecool
Nearest nameCeleste (#A8DADC)
Black text14.03:1
White text1.49:1

Values

HEX#ADDDD0
RGBrgb(173, 221, 208)
HSLhsl(164, 41%, 77%)
OKLCHoklch(86% 0.053 176.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ADDDD0 1.49:1 Fails Lc -26.4 Dividers and decoration only
Black text on #ADDDD0 14.03:1 AAA Lc 80.5 Fine for body text
#ADDDD0 text on white 1.49:1 Fails Lc 23.3 Dividers and decoration only
#ADDDD0 text on black 14.03:1 AAA Lc -79.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #EFF8F5

    oklch(97.2% 0.01 174.3)

  2. Step 100

    100

    #DDEEE9

    oklch(93.5% 0.019 176.4)

  3. Step 200

    200 (this color)

    #ADDDD0

    oklch(86% 0.053 176.6)

  4. Step 300

    300

    #91D0BF

    oklch(81% 0.069 175.8)

  5. Step 400

    400

    #44B79F

    oklch(70.8% 0.109 176.6)

  6. Step 500

    500

    #00A088

    oklch(63.1% 0.117 177)

  7. Step 600

    600

    #008772

    oklch(55.7% 0.104 176.6)

  8. Step 700

    700

    #00715F

    oklch(49% 0.091 176.5)

  9. Step 800

    800

    #005D4E

    oklch(42.8% 0.079 176.7)

  10. Step 900

    900

    #004D41

    oklch(37.6% 0.069 177.7)

  11. Step 950

    950

    #002E26

    oklch(26.9% 0.05 177.5)

Export this scale for Tailwind in the Tailwind colors tool

#ADDDD0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D7CF0.056
Deuteranopia (no green cones)#D0D0D10.053
Tritanopia (no blue cones)#A1DED90.016
Achromatopsia (no color)#D3D3D30.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ADDDD0

    #ADDDD0

    oklch(86% 0.053 176.6)

  • #EFC3D2

    #EFC3D2

    oklch(86% 0.054 355.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ADDDD0

    #ADDDD0

    oklch(86% 0.053 176.6)

  • #BBDBBD

    #BBDBBD

    oklch(86% 0.053 146.8)

  • #A9DCE2

    #A9DCE2

    oklch(86.1% 0.053 205.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ADDDD0

    #ADDDD0

    oklch(86% 0.053 176.6)

  • #E4C6E4

    #E4C6E4

    oklch(86.1% 0.052 326)

  • #F2C5BF

    #F2C5BF

    oklch(86.1% 0.052 27)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ADDDD0

    #ADDDD0

    oklch(86% 0.053 176.6)

  • #D4CBF0

    #D4CBF0

    oklch(86.1% 0.052 296.4)

  • #EDC9B0

    #EDC9B0

    oklch(86% 0.053 56.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ADDDD0

    #ADDDD0

    oklch(86% 0.053 176.6)

  • #C1D1F5

    #C1D1F5

    oklch(86% 0.053 266.3)

  • #EFC3D2

    #EFC3D2

    oklch(86% 0.054 355.9)

  • #E0CFAA

    #E0CFAA

    oklch(85.9% 0.053 86.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ADDDD0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ADDDD0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.