#ADDCD6

Closest named color: Celeste (#A8DADC). oklch(86% 0.049 186.7), rgb(173, 220, 214).

Aa

Black text reads best on this color (13.98:1).

About this color

#ADDCD6 is a light, muted teal or cyan. In OKLCH its lightness is 86%, its chroma 0.049 and its hue 187°. Its hue sits on the cool side of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.013 away. Black text reads best on it, at 13.98:1.

Hue familyTeals and cyans
Lightnesslight (86%)
Chromamuted (0.049)
Temperaturecool
Nearest nameCeleste (#A8DADC)
Black text13.98:1
White text1.50:1

Values

HEX#ADDCD6
RGBrgb(173, 220, 214)
HSLhsl(172, 40%, 77%)
OKLCHoklch(86% 0.049 186.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ADDCD6 1.50:1 Fails Lc -26.6 Dividers and decoration only
Black text on #ADDCD6 13.98:1 AAA Lc 80.3 Fine for body text
#ADDCD6 text on white 1.50:1 Fails Lc 23.5 Dividers and decoration only
#ADDCD6 text on black 13.98:1 AAA Lc -79.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #EFF7F6

    oklch(97% 0.009 188.1)

  2. Step 100

    100

    #DDEEEC

    oklch(93.6% 0.018 188.4)

  3. Step 200

    200 (this color)

    #ADDCD6

    oklch(86% 0.049 186.7)

  4. Step 300

    300

    #91CEC7

    oklch(80.8% 0.063 187.1)

  5. Step 400

    400

    #45B5AB

    oklch(70.7% 0.102 186.9)

  6. Step 500

    500

    #009F94

    oklch(63.2% 0.111 186.2)

  7. Step 600

    600

    #00857C

    oklch(55.5% 0.097 186.5)

  8. Step 700

    700

    #007069

    oklch(49.1% 0.086 187.3)

  9. Step 800

    800

    #005C56

    oklch(42.8% 0.075 187.1)

  10. Step 900

    900

    #004D47

    oklch(37.8% 0.066 185.9)

  11. Step 950

    950

    #002E2A

    oklch(27.1% 0.048 185.8)

Export this scale for Tailwind in the Tailwind colors tool

#ADDCD6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D7D60.053
Deuteranopia (no green cones)#CED0D70.050
Tritanopia (no blue cones)#A0DEDA0.014
Achromatopsia (no color)#D3D3D30.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ADDCD6

    #ADDCD6

    oklch(86% 0.049 186.7)

  • #EFC4CB

    #EFC4CB

    oklch(86% 0.05 7.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ADDCD6

    #ADDCD6

    oklch(86% 0.049 186.7)

  • #B7DBC4

    #B7DBC4

    oklch(85.9% 0.049 157.2)

  • #ADDAE6

    #ADDAE6

    oklch(86% 0.05 215.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ADDCD6

    #ADDCD6

    oklch(86% 0.049 186.7)

  • #E7C5DD

    #E7C5DD

    oklch(85.9% 0.05 336.7)

  • #EFC6BB

    #EFC6BB

    oklch(85.9% 0.049 35.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ADDCD6

    #ADDCD6

    oklch(86% 0.049 186.7)

  • #D9C9EB

    #D9C9EB

    oklch(86% 0.049 306.6)

  • #E8CBAF

    #E8CBAF

    oklch(85.9% 0.05 66.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ADDCD6

    #ADDCD6

    oklch(86% 0.049 186.7)

  • #C8CFF2

    #C8CFF2

    oklch(86% 0.049 276.4)

  • #EFC4CB

    #EFC4CB

    oklch(86% 0.05 7.2)

  • #DAD2AD

    #DAD2AD

    oklch(86.1% 0.05 97.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ADDCD6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ADDCD6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.