#AB2205

Closest named color: Rust Red (#AA2704). oklch(48.2% 0.176 32.6), rgb(171, 34, 5).

Aa

White text reads best on this color (7.08:1).

About this color

#AB2205 is a medium-dark, vivid red. In OKLCH its lightness is 48%, its chroma 0.176 and its hue 33°. Its hue sits on the warm side of the wheel. The nearest named color is Rust Red (#AA2704), ΔE 0.006 away. White text reads best on it, at 7.08:1.

Hue familyReds
Lightnessmedium-dark (48%)
Chromavivid (0.176)
Temperaturewarm
Nearest nameRust Red (#AA2704)
Black text2.96:1
White text7.08:1

Values

HEX#AB2205
RGBrgb(171, 34, 5)
HSLhsl(10, 94%, 35%)
OKLCHoklch(48.2% 0.176 32.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #AB2205 7.08:1 AAA Lc -88.0 Fine for body text
Black text on #AB2205 2.96:1 Fails Lc 21.1 Dividers and decoration only
#AB2205 text on white 7.08:1 AAA Lc 82.9 Fine for body text
#AB2205 text on black 2.96:1 Fails Lc -19.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #FDF3F1

    oklch(97.1% 0.011 31.1)

  2. Step 100

    100

    #FAE4E0

    oklch(93.6% 0.025 29.9)

  3. Step 200

    200

    #F7CFC6

    oklch(88.6% 0.047 32.8)

  4. Step 300

    300

    #F2AD9E

    oklch(80.9% 0.084 32.6)

  5. Step 400

    400

    #E97E68

    oklch(70.8% 0.137 32.8)

  6. Step 500

    500

    #DF573E

    oklch(63.1% 0.175 32.5)

  7. Step 600

    600

    #CA361A

    oklch(55.6% 0.189 32.7)

  8. Step 700

    700 (this color)

    #AB2205

    oklch(48.2% 0.176 32.6)

  9. Step 800

    800

    #8D220E

    oklch(42.6% 0.146 32.6)

  10. Step 900

    900

    #722315

    oklch(37.7% 0.114 32.4)

  11. Step 950

    950

    #43160E

    oklch(27% 0.072 32.1)

Export this scale for Tailwind in the Tailwind colors tool

#AB2205 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4F45000.188
Deuteranopia (no green cones)#7063000.168
Tritanopia (no blue cones)#BD001F0.044
Achromatopsia (no color)#5858580.177

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #AB2205

    #AB2205

    oklch(48.2% 0.176 32.6)

  • #006A7A

    #006A7A

    oklch(48.2% 0.084 212.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #AB2205

    #AB2205

    oklch(48.2% 0.176 32.6)

  • #A71C55

    #A71C55

    oklch(48.3% 0.176 2.8)

  • #894D00

    #894D00

    oklch(48.1% 0.111 62.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #AB2205

    #AB2205

    oklch(48.2% 0.176 32.6)

  • #006E62

    #006E62

    oklch(48.3% 0.087 181.9)

  • #006499

    #006499

    oklch(48.2% 0.115 242.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #AB2205

    #AB2205

    oklch(48.2% 0.176 32.6)

  • #007139

    #007139

    oklch(48.1% 0.125 152.6)

  • #404EBF

    #404EBF

    oklch(48.1% 0.176 272.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #AB2205

    #AB2205

    oklch(48.2% 0.176 32.6)

  • #526800

    #526800

    oklch(48.2% 0.118 122.9)

  • #006A7A

    #006A7A

    oklch(48.2% 0.084 212.7)

  • #733BAE

    #733BAE

    oklch(48.2% 0.176 302.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #AB2205, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #AB2205 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.