#825C0C

Closest named color: Mud (#735C12). oklch(50.2% 0.1 79.2), rgb(130, 92, 12).

Aa

White text reads best on this color (6.02:1).

About this color

#825C0C is a medium-dark, moderately saturated brown. In OKLCH its lightness is 50%, its chroma 0.100 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.027 away. White text reads best on it, at 6.02:1.

Hue familyBrowns
Lightnessmedium-dark (50%)
Chromamoderately saturated (0.100)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.48:1
White text6.02:1

Values

HEX#825C0C
RGBrgb(130, 92, 12)
HSLhsl(41, 83%, 28%)
OKLCHoklch(50.2% 0.1 79.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #825C0C 6.02:1 AA Lc -85.1 Fine for body text
Black text on #825C0C 3.48:1 AA large text Lc 24.2 Dividers and decoration only
#825C0C text on white 6.02:1 AA Lc 79.9 Fine for body text
#825C0C text on black 3.48:1 AA large text Lc -21.9 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200

    #E3D7C6

    oklch(88.4% 0.026 76.8)

  4. Step 300

    300

    #D2BE9E

    oklch(81% 0.049 79.5)

  5. Step 400

    400

    #BB9B68

    oklch(70.7% 0.078 78.6)

  6. Step 500

    500

    #A9823D

    oklch(63% 0.099 79.5)

  7. Step 600

    600

    #956B17

    oklch(55.7% 0.108 79.1)

  8. Step 700

    700 (this color)

    #825C0C

    oklch(50.2% 0.1 79.2)

  9. Step 800

    800

    #67490C

    oklch(42.8% 0.083 79.4)

  10. Step 900

    900

    #543D14

    oklch(37.7% 0.065 78.8)

  11. Step 950

    950

    #31240D

    oklch(27% 0.041 79.8)

Export this scale for Tailwind in the Tailwind colors tool

#825C0C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6B5D000.042
Deuteranopia (no green cones)#7467110.037
Tritanopia (no blue cones)#8E514E0.087
Achromatopsia (no color)#6363630.100

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #825C0C

    #825C0C

    oklch(50.2% 0.1 79.2)

  • #40649C

    #40649C

    oklch(50.3% 0.099 258.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #825C0C

    #825C0C

    oklch(50.2% 0.1 79.2)

  • #91512B

    #91512B

    oklch(50.3% 0.1 49.6)

  • #686816

    #686816

    oklch(50.2% 0.1 109.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #825C0C

    #825C0C

    oklch(50.2% 0.1 79.2)

  • #006E91

    #006E91

    oklch(50.3% 0.099 229)

  • #635999

    #635999

    oklch(50.2% 0.1 289.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #825C0C

    #825C0C

    oklch(50.2% 0.1 79.2)

  • #007276

    #007276

    oklch(50.1% 0.085 199.1)

  • #7C5088

    #7C5088

    oklch(50.2% 0.1 318.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #825C0C

    #825C0C

    oklch(50.2% 0.1 79.2)

  • #01765A

    #01765A

    oklch(50.3% 0.1 169)

  • #40649C

    #40649C

    oklch(50.3% 0.099 258.9)

  • #8D4A6D

    #8D4A6D

    oklch(50.2% 0.1 348.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #825C0C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #825C0C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.