Mud #735C12

Mud is a medium-dark, moderately saturated brown with hex code #735C12 and RGB rgb(115, 92, 18).

Aa

White text reads best on this color (6.42:1).

About this color

#735C12 is a medium-dark, moderately saturated brown. In OKLCH its lightness is 48%, its chroma 0.092 and its hue 90°. Its hue sits on the warm side of the wheel. It is the named color Mud. White text reads best on it, at 6.42:1.

Hue familyBrowns
Lightnessmedium-dark (48%)
Chromamoderately saturated (0.092)
Temperaturewarm
Nearest nameMud
Black text3.26:1
White text6.42:1

Colors that go with Mud

Matches found by rotating Mud around the OKLCH hue wheel, each labelled with the closest name in our list.

Color palettes with Mud

Curated color palettes that contain a color within ΔE 0.06 (OKLab) of Mud, closest first.

Similar named colors

The eight named colors closest to Mud, with their ΔE distance.

More about Mud

How to make Mud

A starting recipe from common paint colors, found with a spectral paint model (the color mixer’s paint mode). Real pigments vary, so mix a small test batch and adjust.

  • 4 parts orange
  • 1 part black

Recipe result: #77602C, a difference of ΔE 0.023 from Mud. That is very close: most people will not see the difference.

What colors make brown? | Color mixing chart

Codes for Mud in every format

HEX#735C12
RGBrgb(115, 92, 18)
HSLhsl(46, 73%, 26%)
OKLCHoklch(48.5% 0.092 90.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #735C12 6.42:1 AA Lc -86.9 Fine for body text
Black text on #735C12 3.26:1 AA large text Lc 22.3 Dividers and decoration only
#735C12 text on white 6.42:1 AA Lc 81.8 Fine for body text
#735C12 text on black 3.26:1 AA large text Lc -20.1 Dividers and decoration only

Shades and tints of Mud

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEAE0

    oklch(93.7% 0.014 93)

  3. Step 200

    200

    #DFD9C7

    oklch(88.5% 0.025 91.6)

  4. Step 300

    300

    #CCC0A1

    oklch(81% 0.044 89.4)

  5. Step 400

    400

    #B29F6D

    oklch(70.7% 0.071 89.6)

  6. Step 500

    500

    #9F8744

    oklch(63.1% 0.091 89.9)

  7. Step 600

    600

    #8A7023

    oklch(55.6% 0.099 89.6)

  8. Step 700

    700 (this color)

    #735C12

    oklch(48.5% 0.092 90.1)

  9. Step 800

    800

    #5F4D15

    oklch(42.8% 0.076 90.5)

  10. Step 900

    900

    #4E4019

    oklch(37.7% 0.059 89.5)

  11. Step 950

    950

    #2D2610

    oklch(27.1% 0.037 92.1)

Export this scale for Tailwind in the Tailwind colors tool

Mud with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#685B020.022
Deuteranopia (no green cones)#6D61170.016
Tritanopia (no blue cones)#7D534E0.084
Achromatopsia (no color)#5F5F5F0.092

Use Mud in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.