#7D620C

Closest named color: Mud (#735C12). oklch(50.9% 0.1 88.9), rgb(125, 98, 12).

Aa

White text reads best on this color (5.79:1).

About this color

#7D620C is a medium-dark, moderately saturated brown. In OKLCH its lightness is 51%, its chroma 0.100 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.026 away. White text reads best on it, at 5.79:1.

Hue familyBrowns
Lightnessmedium-dark (51%)
Chromamoderately saturated (0.100)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.62:1
White text5.79:1

Values

HEX#7D620C
RGBrgb(125, 98, 12)
HSLhsl(46, 82%, 27%)
OKLCHoklch(50.9% 0.1 88.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #7D620C 5.79:1 AA Lc -84.1 Fine for body text
Black text on #7D620C 3.62:1 AA large text Lc 25.2 Dividers and decoration only
#7D620C text on white 5.79:1 AA Lc 78.8 Fine for body text
#7D620C text on black 3.62:1 AA large text Lc -23.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEAE0

    oklch(93.7% 0.014 93)

  3. Step 200

    200

    #E0D9C6

    oklch(88.6% 0.027 90.1)

  4. Step 300

    300

    #CDC09E

    oklch(81% 0.048 89.6)

  5. Step 400

    400

    #B49E67

    oklch(70.6% 0.078 88.5)

  6. Step 500

    500

    #A2863C

    oklch(63.1% 0.099 88.5)

  7. Step 600

    600

    #8D6F13

    oklch(55.6% 0.108 88.6)

  8. Step 700

    700 (this color)

    #7D620C

    oklch(50.9% 0.1 88.9)

  9. Step 800

    800

    #614C09

    oklch(42.7% 0.083 89.3)

  10. Step 900

    900

    #4F3F13

    oklch(37.5% 0.064 88.6)

  11. Step 950

    950

    #2E250D

    oklch(26.9% 0.04 88.9)

Export this scale for Tailwind in the Tailwind colors tool

#7D620C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6F61000.026
Deuteranopia (no green cones)#7668130.019
Tritanopia (no blue cones)#8858530.091
Achromatopsia (no color)#6565650.100

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #7D620C

    #7D620C

    oklch(50.9% 0.1 88.9)

  • #4E629F

    #4E629F

    oklch(50.8% 0.1 268.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #7D620C

    #7D620C

    oklch(50.9% 0.1 88.9)

  • #8F5623

    #8F5623

    oklch(50.9% 0.1 59.1)

  • #606E23

    #606E23

    oklch(51.1% 0.1 119.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #7D620C

    #7D620C

    oklch(50.9% 0.1 88.9)

  • #206D99

    #206D99

    oklch(51% 0.101 238.9)

  • #6E5897

    #6E5897

    oklch(51% 0.1 298.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #7D620C

    #7D620C

    oklch(50.9% 0.1 88.9)

  • #007381

    #007381

    oklch(50.9% 0.088 209.5)

  • #855082

    #855082

    oklch(51% 0.099 328.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #7D620C

    #7D620C

    oklch(50.9% 0.1 88.9)

  • #007767

    #007767

    oklch(51% 0.093 179.1)

  • #4E629F

    #4E629F

    oklch(50.8% 0.1 268.9)

  • #934B65

    #934B65

    oklch(50.9% 0.101 358.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #7D620C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #7D620C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.