#766200

Closest named color: Mud (#735C12). oklch(50.1% 0.103 95), rgb(118, 98, 0).

Aa

White text reads best on this color (5.97:1).

About this color

#766200 is a medium-dark, moderately saturated yellow. In OKLCH its lightness is 50%, its chroma 0.103 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.021 away. White text reads best on it, at 5.97:1.

Hue familyYellows
Lightnessmedium-dark (50%)
Chromamoderately saturated (0.103)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.51:1
White text5.97:1

Values

HEX#766200
RGBrgb(118, 98, 0)
HSLhsl(50, 100%, 23%)
OKLCHoklch(50.1% 0.103 95)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #766200 5.97:1 AA Lc -84.9 Fine for body text
Black text on #766200 3.51:1 AA large text Lc 24.4 Dividers and decoration only
#766200 text on white 5.97:1 AA Lc 79.7 Fine for body text
#766200 text on black 3.51:1 AA large text Lc -22.2 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEADF

    oklch(93.6% 0.015 94.2)

  3. Step 200

    200

    #DFD9C5

    oklch(88.5% 0.028 93.1)

  4. Step 300

    300

    #CAC19D

    oklch(80.9% 0.05 95.6)

  5. Step 400

    400

    #B0A066

    oklch(70.6% 0.079 94.5)

  6. Step 500

    500

    #9D8939

    oklch(63.2% 0.102 95.3)

  7. Step 600

    600

    #88720D

    oklch(55.7% 0.111 95)

  8. Step 700

    700 (this color)

    #766200

    oklch(50.1% 0.103 95)

  9. Step 800

    800

    #5E4E05

    oklch(42.8% 0.085 94.9)

  10. Step 900

    900

    #4D4111

    oklch(37.8% 0.067 94.7)

  11. Step 950

    950

    #2D260C

    oklch(27% 0.042 94.4)

Export this scale for Tailwind in the Tailwind colors tool

#766200 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6E60000.015
Deuteranopia (no green cones)#73660A0.011
Tritanopia (no blue cones)#8159520.094
Achromatopsia (no color)#6363630.103

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #766200

    #766200

    oklch(50.1% 0.103 95)

  • #535D9E

    #535D9E

    oklch(50% 0.104 275.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #766200

    #766200

    oklch(50.1% 0.103 95)

  • #8B5515

    #8B5515

    oklch(50% 0.103 64.7)

  • #566D24

    #566D24

    oklch(50% 0.103 124.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #766200

    #766200

    oklch(50.1% 0.103 95)

  • #27689A

    #27689A

    oklch(50% 0.103 245.4)

  • #715392

    #715392

    oklch(50% 0.102 304.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #766200

    #766200

    oklch(50.1% 0.103 95)

  • #007083

    #007083

    oklch(50.2% 0.089 214.8)

  • #874B7B

    #874B7B

    oklch(50.1% 0.104 334.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #766200

    #766200

    oklch(50.1% 0.103 95)

  • #00736A

    #00736A

    oklch(50% 0.088 185.4)

  • #535D9E

    #535D9E

    oklch(50% 0.104 275.4)

  • #93485C

    #93485C

    oklch(50.1% 0.103 4.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #766200, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #766200 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.