#6F613A

Closest named color: Mud (#735C12). oklch(49.6% 0.059 90.4), rgb(111, 97, 58).

Aa

White text reads best on this color (6.09:1).

About this color

#6F613A is a medium-dark, muted brown. In OKLCH its lightness is 50%, its chroma 0.059 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.035 away. White text reads best on it, at 6.09:1.

Hue familyBrowns
Lightnessmedium-dark (50%)
Chromamuted (0.059)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.44:1
White text6.09:1

Values

HEX#6F613A
RGBrgb(111, 97, 58)
HSLhsl(44, 31%, 33%)
OKLCHoklch(49.6% 0.059 90.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6F613A 6.09:1 AA Lc -85.6 Fine for body text
Black text on #6F613A 3.44:1 AA large text Lc 23.7 Dividers and decoration only
#6F613A text on white 6.09:1 AA Lc 80.4 Fine for body text
#6F613A text on black 3.44:1 AA large text Lc -21.4 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100

    #ECEAE4

    oklch(93.7% 0.008 91.5)

  3. Step 200

    200

    #DDD9CE

    oklch(88.5% 0.015 90.2)

  4. Step 300

    300

    #C7C0AC

    oklch(80.8% 0.028 90.9)

  5. Step 400

    400

    #ABA081

    oklch(70.7% 0.045 90.8)

  6. Step 500

    500

    #978861

    oklch(63% 0.057 89.4)

  7. Step 600

    600

    #817247

    oklch(55.6% 0.063 90.9)

  8. Step 700

    700 (this color)

    #6F613A

    oklch(49.6% 0.059 90.4)

  9. Step 800

    800

    #594E2F

    oklch(42.7% 0.049 90.6)

  10. Step 900

    900

    #49412A

    oklch(37.7% 0.038 91.1)

  11. Step 950

    950

    #2B2619

    oklch(27% 0.024 89.4)

Export this scale for Tailwind in the Tailwind colors tool

#6F613A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6960370.012
Deuteranopia (no green cones)#6D643B0.009
Tritanopia (no blue cones)#775B570.053
Achromatopsia (no color)#6262620.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6F613A

    #6F613A

    oklch(49.6% 0.059 90.4)

  • #556184

    #556184

    oklch(49.7% 0.058 269.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6F613A

    #6F613A

    oklch(49.6% 0.059 90.4)

  • #7B5A3F

    #7B5A3F

    oklch(49.5% 0.059 60.1)

  • #5D6741

    #5D6741

    oklch(49.5% 0.058 120.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6F613A

    #6F613A

    oklch(49.6% 0.059 90.4)

  • #426781

    #426781

    oklch(49.7% 0.059 240.1)

  • #675B7F

    #675B7F

    oklch(49.7% 0.058 299.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6F613A

    #6F613A

    oklch(49.6% 0.059 90.4)

  • #366B75

    #366B75

    oklch(49.5% 0.058 211.3)

  • #765672

    #765672

    oklch(49.7% 0.059 330.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6F613A

    #6F613A

    oklch(49.6% 0.059 90.4)

  • #396D64

    #396D64

    oklch(49.6% 0.058 181.3)

  • #556184

    #556184

    oklch(49.7% 0.058 269.6)

  • #7E5460

    #7E5460

    oklch(49.5% 0.058 0.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6F613A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6F613A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.