#6F601C

Closest named color: Mud (#735C12). oklch(49% 0.088 96.4), rgb(111, 96, 28).

Aa

White text reads best on this color (6.23:1).

About this color

#6F601C is a medium-dark, moderately saturated brown. In OKLCH its lightness is 49%, its chroma 0.088 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.012 away. White text reads best on it, at 6.23:1.

Hue familyBrowns
Lightnessmedium-dark (49%)
Chromamoderately saturated (0.088)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.36:1
White text6.23:1

Values

HEX#6F601C
RGBrgb(111, 96, 28)
HSLhsl(49, 60%, 27%)
OKLCHoklch(49% 0.088 96.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6F601C 6.23:1 AA Lc -86.1 Fine for body text
Black text on #6F601C 3.36:1 AA large text Lc 23.1 Dividers and decoration only
#6F601C text on white 6.23:1 AA Lc 81.0 Fine for body text
#6F601C text on black 3.36:1 AA large text Lc -20.9 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F6F5F1

    oklch(97% 0.005 95.1)

  2. Step 100

    100

    #ECEAE1

    oklch(93.6% 0.012 96.4)

  3. Step 200

    200

    #DDD9C8

    oklch(88.4% 0.023 96)

  4. Step 300

    300

    #C8C1A2

    oklch(80.8% 0.043 96.7)

  5. Step 400

    400

    #ADA170

    oklch(70.7% 0.068 96)

  6. Step 500

    500

    #998949

    oklch(63% 0.086 95.7)

  7. Step 600

    600

    #83732A

    oklch(55.6% 0.094 96.8)

  8. Step 700

    700 (this color)

    #6F601C

    oklch(49% 0.088 96.4)

  9. Step 800

    800

    #5B4F1A

    oklch(42.8% 0.073 96.4)

  10. Step 900

    900

    #4A411C

    oklch(37.6% 0.056 95.9)

  11. Step 950

    950

    #2B2611

    oklch(26.8% 0.035 96.3)

Export this scale for Tailwind in the Tailwind colors tool

#6F601C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6A5E120.013
Deuteranopia (no green cones)#6E63200.008
Tritanopia (no blue cones)#7858520.080
Achromatopsia (no color)#6161610.088

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6F601C

    #6F601C

    oklch(49% 0.088 96.4)

  • #535B92

    #535B92

    oklch(48.9% 0.089 276.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6F601C

    #6F601C

    oklch(49% 0.088 96.4)

  • #825623

    #825623

    oklch(49.1% 0.088 66.9)

  • #54692F

    #54692F

    oklch(49% 0.087 125.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6F601C

    #6F601C

    oklch(49% 0.088 96.4)

  • #32658F

    #32658F

    oklch(49.1% 0.087 245.7)

  • #6D5388

    #6D5388

    oklch(49.1% 0.088 306)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6F601C

    #6F601C

    oklch(49% 0.088 96.4)

  • #006C80

    #006C80

    oklch(49% 0.087 216.4)

  • #804C73

    #804C73

    oklch(49% 0.089 336.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6F601C

    #6F601C

    oklch(49% 0.088 96.4)

  • #007068

    #007068

    oklch(49.1% 0.086 186.2)

  • #535B92

    #535B92

    oklch(48.9% 0.089 276.3)

  • #8A4A58

    #8A4A58

    oklch(49% 0.088 6.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6F601C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6F601C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.