#6E613A

Closest named color: Mud (#735C12). oklch(49.5% 0.058 91.6), rgb(110, 97, 58).

Aa

White text reads best on this color (6.11:1).

About this color

#6E613A is a medium-dark, muted brown. In OKLCH its lightness is 50%, its chroma 0.058 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.035 away. White text reads best on it, at 6.11:1.

Hue familyBrowns
Lightnessmedium-dark (50%)
Chromamuted (0.058)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.43:1
White text6.11:1

Values

HEX#6E613A
RGBrgb(110, 97, 58)
HSLhsl(45, 31%, 33%)
OKLCHoklch(49.5% 0.058 91.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6E613A 6.11:1 AA Lc -85.7 Fine for body text
Black text on #6E613A 3.43:1 AA large text Lc 23.6 Dividers and decoration only
#6E613A text on white 6.11:1 AA Lc 80.5 Fine for body text
#6E613A text on black 3.43:1 AA large text Lc -21.3 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100

    #ECEAE4

    oklch(93.7% 0.008 91.5)

  3. Step 200

    200

    #DDD9CE

    oklch(88.5% 0.015 90.2)

  4. Step 300

    300

    #C7C0AC

    oklch(80.8% 0.028 90.9)

  5. Step 400

    400

    #ABA081

    oklch(70.7% 0.045 90.8)

  6. Step 500

    500

    #968961

    oklch(63.2% 0.058 92.2)

  7. Step 600

    600

    #817247

    oklch(55.6% 0.063 90.9)

  8. Step 700

    700 (this color)

    #6E613A

    oklch(49.5% 0.058 91.6)

  9. Step 800

    800

    #594E2F

    oklch(42.7% 0.049 90.6)

  10. Step 900

    900

    #49412A

    oklch(37.7% 0.038 91.1)

  11. Step 950

    950

    #2B2619

    oklch(27% 0.024 89.4)

Export this scale for Tailwind in the Tailwind colors tool

#6E613A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6960370.010
Deuteranopia (no green cones)#6C633B0.006
Tritanopia (no blue cones)#755B570.053
Achromatopsia (no color)#6262620.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6E613A

    #6E613A

    oklch(49.5% 0.058 91.6)

  • #566084

    #566084

    oklch(49.5% 0.059 272.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6E613A

    #6E613A

    oklch(49.5% 0.058 91.6)

  • #7A5A3F

    #7A5A3F

    oklch(49.4% 0.058 61)

  • #5C6741

    #5C6741

    oklch(49.4% 0.058 121.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6E613A

    #6E613A

    oklch(49.5% 0.058 91.6)

  • #436680

    #436680

    oklch(49.5% 0.058 241.5)

  • #685A7E

    #685A7E

    oklch(49.5% 0.059 302.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6E613A

    #6E613A

    oklch(49.5% 0.058 91.6)

  • #366B75

    #366B75

    oklch(49.5% 0.058 211.3)

  • #765671

    #765671

    oklch(49.6% 0.058 331.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6E613A

    #6E613A

    oklch(49.5% 0.058 91.6)

  • #386D64

    #386D64

    oklch(49.5% 0.059 181.5)

  • #566084

    #566084

    oklch(49.5% 0.059 272.1)

  • #7E545F

    #7E545F

    oklch(49.5% 0.058 2.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6E613A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6E613A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.