#6E592F

Closest named color: Mud (#735C12). oklch(47.5% 0.065 83.3), rgb(110, 89, 47).

Aa

White text reads best on this color (6.70:1).

About this color

#6E592F is a medium-dark, muted brown. In OKLCH its lightness is 48%, its chroma 0.065 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.030 away. White text reads best on it, at 6.70:1.

Hue familyBrowns
Lightnessmedium-dark (48%)
Chromamuted (0.065)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.13:1
White text6.70:1

Values

HEX#6E592F
RGBrgb(110, 89, 47)
HSLhsl(40, 40%, 31%)
OKLCHoklch(47.5% 0.065 83.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6E592F 6.70:1 AA Lc -88.0 Fine for body text
Black text on #6E592F 3.13:1 AA large text Lc 21.0 Dividers and decoration only
#6E592F text on white 6.70:1 AA Lc 83.0 Fine for body text
#6E592F text on black 3.13:1 AA large text Lc -18.9 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F7F5F2

    oklch(97.1% 0.005 78.3)

  2. Step 100

    100

    #EDE9E3

    oklch(93.5% 0.009 78.3)

  3. Step 200

    200

    #DFD8CC

    oklch(88.4% 0.018 81.3)

  4. Step 300

    300

    #CABFAA

    oklch(80.8% 0.031 83.6)

  5. Step 400

    400

    #B09E7D

    oklch(70.6% 0.05 82.6)

  6. Step 500

    500

    #9C865C

    oklch(63% 0.064 83.1)

  7. Step 600

    600

    #877042

    oklch(55.6% 0.07 83.7)

  8. Step 700

    700 (this color)

    #6E592F

    oklch(47.5% 0.065 83.3)

  9. Step 800

    800

    #5D4C2B

    oklch(42.6% 0.054 83)

  10. Step 900

    900

    #4C4027

    oklch(37.7% 0.042 84.9)

  11. Step 950

    950

    #2D2517

    oklch(26.9% 0.027 81.1)

Export this scale for Tailwind in the Tailwind colors tool

#6E592F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#62592B0.022
Deuteranopia (no green cones)#675E300.018
Tritanopia (no blue cones)#77524F0.058
Achromatopsia (no color)#5C5C5C0.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6E592F

    #6E592F

    oklch(47.5% 0.065 83.3)

  • #495C81

    #495C81

    oklch(47.5% 0.065 263.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6E592F

    #6E592F

    oklch(47.5% 0.065 83.3)

  • #795239

    #795239

    oklch(47.5% 0.064 53.2)

  • #5C6034

    #5C6034

    oklch(47.4% 0.064 113.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6E592F

    #6E592F

    oklch(47.5% 0.065 83.3)

  • #33637B

    #33637B

    oklch(47.6% 0.065 232.1)

  • #5E557E

    #5E557E

    oklch(47.5% 0.066 293.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6E592F

    #6E592F

    oklch(47.5% 0.065 83.3)

  • #26676D

    #26676D

    oklch(47.5% 0.065 203.7)

  • #6E5072

    #6E5072

    oklch(47.6% 0.065 322.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6E592F

    #6E592F

    oklch(47.5% 0.065 83.3)

  • #306859

    #306859

    oklch(47.5% 0.065 173.6)

  • #495C81

    #495C81

    oklch(47.5% 0.065 263.2)

  • #794D5F

    #794D5F

    oklch(47.6% 0.064 353.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6E592F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6E592F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.