#6D461F

Closest named color: Mud Brown (#60460F). oklch(43.1% 0.076 63.2), rgb(109, 70, 31).

Aa

White text reads best on this color (8.24:1).

About this color

#6D461F is a dark, moderately saturated brown. In OKLCH its lightness is 43%, its chroma 0.076 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.030 away. White text reads best on it, at 8.24:1.

Hue familyBrowns
Lightnessdark (43%)
Chromamoderately saturated (0.076)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.54:1
White text8.24:1

Values

HEX#6D461F
RGBrgb(109, 70, 31)
HSLhsl(30, 56%, 27%)
OKLCHoklch(43.1% 0.076 63.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6D461F 8.24:1 AAA Lc -92.9 Preferred for body text
Black text on #6D461F 2.54:1 Fails Lc 15.7 Dividers and decoration only
#6D461F text on white 8.24:1 AAA Lc 88.3 Fine for body text
#6D461F text on black 2.54:1 Fails Lc -13.9 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E8E1

    oklch(93.5% 0.013 63.9)

  3. Step 200

    200

    #E5D6C9

    oklch(88.5% 0.024 63.5)

  4. Step 300

    300

    #D6BBA4

    oklch(80.9% 0.044 62.6)

  5. Step 400

    400

    #C19772

    oklch(70.7% 0.072 62.6)

  6. Step 500

    500

    #B07D4D

    oklch(63.1% 0.09 63.2)

  7. Step 600

    600

    #9B652F

    oklch(55.4% 0.098 63.2)

  8. Step 700

    700

    #855422

    oklch(49.1% 0.092 63)

  9. Step 800

    800 (this color)

    #6D461F

    oklch(43.1% 0.076 63.2)

  10. Step 900

    900

    #583A1E

    oklch(37.7% 0.06 62.4)

  11. Step 950

    950

    #332212

    oklch(26.9% 0.037 63.4)

Export this scale for Tailwind in the Tailwind colors tool

#6D461F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#52491B0.051
Deuteranopia (no green cones)#5B52200.046
Tritanopia (no blue cones)#773D3D0.057
Achromatopsia (no color)#4F4F4F0.076

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6D461F

    #6D461F

    oklch(43.1% 0.076 63.2)

  • #265476

    #265476

    oklch(43% 0.076 243.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6D461F

    #6D461F

    oklch(43.1% 0.076 63.2)

  • #743F34

    #743F34

    oklch(43% 0.077 32.7)

  • #5E4F17

    #5E4F17

    oklch(43.1% 0.076 93.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6D461F

    #6D461F

    oklch(43.1% 0.076 63.2)

  • #005A69

    #005A69

    oklch(43% 0.076 214)

  • #424D7A

    #424D7A

    oklch(43.2% 0.076 272.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6D461F

    #6D461F

    oklch(43.1% 0.076 63.2)

  • #035D54

    #035D54

    oklch(43% 0.075 183.5)

  • #594572

    #594572

    oklch(43.1% 0.076 303.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6D461F

    #6D461F

    oklch(43.1% 0.076 63.2)

  • #2B5C3C

    #2B5C3C

    oklch(43.1% 0.076 153.3)

  • #265476

    #265476

    oklch(43% 0.076 243.2)

  • #694062

    #694062

    oklch(43.2% 0.075 333.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6D461F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6D461F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.