#6D4606

Closest named color: Mud Brown (#60460F). oklch(42.9% 0.089 71.9), rgb(109, 70, 6).

Aa

White text reads best on this color (8.30:1).

About this color

#6D4606 is a dark, moderately saturated brown. In OKLCH its lightness is 43%, its chroma 0.089 and its hue 72°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.024 away. White text reads best on it, at 8.30:1.

Hue familyBrowns
Lightnessdark (43%)
Chromamoderately saturated (0.089)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.52:1
White text8.30:1

Values

HEX#6D4606
RGBrgb(109, 70, 6)
HSLhsl(37, 90%, 23%)
OKLCHoklch(42.9% 0.089 71.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6D4606 8.30:1 AAA Lc -93.0 Preferred for body text
Black text on #6D4606 2.52:1 Fails Lc 15.6 Dividers and decoration only
#6D4606 text on white 8.30:1 AAA Lc 88.4 Fine for body text
#6D4606 text on black 2.52:1 Fails Lc -13.8 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E8DF

    oklch(93.5% 0.015 70.9)

  3. Step 200

    200

    #E5D7C5

    oklch(88.6% 0.029 74.3)

  4. Step 300

    300

    #D6BC9C

    oklch(80.9% 0.052 72.7)

  5. Step 400

    400

    #C19866

    oklch(70.6% 0.083 71.4)

  6. Step 500

    500

    #B17E39

    oklch(63.1% 0.106 71.8)

  7. Step 600

    600

    #9C660C

    oklch(55.5% 0.115 71.9)

  8. Step 700

    700

    #855500

    oklch(49.1% 0.105 71.8)

  9. Step 800

    800 (this color)

    #6D4606

    oklch(42.9% 0.089 71.9)

  10. Step 900

    900

    #583B11

    oklch(37.7% 0.069 72.4)

  11. Step 950

    950

    #34230C

    oklch(27.1% 0.044 72.2)

Export this scale for Tailwind in the Tailwind colors tool

#6D4606 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5349000.050
Deuteranopia (no green cones)#5D52090.043
Tritanopia (no blue cones)#783C3B0.073
Achromatopsia (no color)#4E4E4E0.089

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6D4606

    #6D4606

    oklch(42.9% 0.089 71.9)

  • #27517E

    #27517E

    oklch(42.7% 0.089 252)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6D4606

    #6D4606

    oklch(42.9% 0.089 71.9)

  • #773D26

    #773D26

    oklch(42.9% 0.088 41.8)

  • #5A5102

    #5A5102

    oklch(43% 0.089 101.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6D4606

    #6D4606

    oklch(42.9% 0.089 71.9)

  • #00596E

    #00596E

    oklch(43% 0.079 221)

  • #48487F

    #48487F

    oklch(42.8% 0.09 281.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6D4606

    #6D4606

    oklch(42.9% 0.089 71.9)

  • #005C5A

    #005C5A

    oklch(42.9% 0.074 192.2)

  • #604073

    #604073

    oklch(43% 0.09 312)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6D4606

    #6D4606

    oklch(42.9% 0.089 71.9)

  • #0E5E40

    #0E5E40

    oklch(42.8% 0.089 161.9)

  • #27517E

    #27517E

    oklch(42.7% 0.089 252)

  • #703A5D

    #703A5D

    oklch(42.9% 0.089 342.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6D4606, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6D4606 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.