#6D2B51

Closest named color: Velvet (#750851). oklch(39.6% 0.105 347.3), rgb(109, 43, 81).

Aa

White text reads best on this color (9.93:1).

About this color

#6D2B51 is a dark, moderately saturated red. In OKLCH its lightness is 40%, its chroma 0.105 and its hue 347°. Its hue sits on the warm side of the wheel. The nearest named color is Velvet (#750851), ΔE 0.051 away. White text reads best on it, at 9.93:1.

Hue familyReds
Lightnessdark (40%)
Chromamoderately saturated (0.105)
Temperaturewarm
Nearest nameVelvet (#750851)
Black text2.11:1
White text9.93:1

Values

HEX#6D2B51
RGBrgb(109, 43, 81)
HSLhsl(325, 43%, 30%)
OKLCHoklch(39.6% 0.105 347.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6D2B51 9.93:1 AAA Lc -96.7 Preferred for body text
Black text on #6D2B51 2.11:1 Fails Lc 11.4 Not readable
#6D2B51 text on white 9.93:1 AAA Lc 92.5 Preferred for body text
#6D2B51 text on black 2.11:1 Fails Lc -9.9 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #FBF3F7

    oklch(97.1% 0.01 345.4)

  2. Step 100

    100

    #F6E4ED

    oklch(93.6% 0.023 345.8)

  3. Step 200

    200

    #F0CEDE

    oklch(88.5% 0.043 348)

  4. Step 300

    300

    #E7ACCA

    oklch(80.8% 0.079 347.1)

  5. Step 400

    400

    #D97FAF

    oklch(70.7% 0.125 347.6)

  6. Step 500

    500

    #CC5B9C

    oklch(63.1% 0.161 347.1)

  7. Step 600

    600

    #B73D86

    oklch(55.6% 0.174 347.4)

  8. Step 700

    700

    #9D2E72

    oklch(49.1% 0.162 347)

  9. Step 800

    800

    #80285D

    oklch(42.8% 0.134 347.1)

  10. Step 900

    900 (this color)

    #6D2B51

    oklch(39.6% 0.105 347.3)

  11. Step 950

    950

    #3D172C

    oklch(27% 0.066 348.1)

Export this scale for Tailwind in the Tailwind colors tool

#6D2B51 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#323C520.114
Deuteranopia (no green cones)#44474F0.103
Tritanopia (no blue cones)#74293A0.041
Achromatopsia (no color)#4343430.106

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6D2B51

    #6D2B51

    oklch(39.6% 0.105 347.3)

  • #00543D

    #00543D

    oklch(39.6% 0.081 166.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6D2B51

    #6D2B51

    oklch(39.6% 0.105 347.3)

  • #5D326B

    #5D326B

    oklch(39.7% 0.104 317.3)

  • #742A31

    #742A31

    oklch(39.5% 0.104 17.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6D2B51

    #6D2B51

    oklch(39.6% 0.105 347.3)

  • #285312

    #285312

    oklch(39.6% 0.105 137.2)

  • #005153

    #005153

    oklch(39.5% 0.067 197.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6D2B51

    #6D2B51

    oklch(39.6% 0.105 347.3)

  • #4C4900

    #4C4900

    oklch(39.5% 0.085 107)

  • #004E66

    #004E66

    oklch(39.5% 0.076 227)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6D2B51

    #6D2B51

    oklch(39.6% 0.105 347.3)

  • #5F4000

    #5F4000

    oklch(39.7% 0.083 77.7)

  • #00543D

    #00543D

    oklch(39.6% 0.081 166.8)

  • #1D467E

    #1D467E

    oklch(39.7% 0.105 257.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6D2B51, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6D2B51 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.