#6C562E

Closest named color: Mud (#735C12). oklch(46.6% 0.064 81.1), rgb(108, 86, 46).

Aa

White text reads best on this color (6.98:1).

About this color

#6C562E is a medium-dark, muted brown. In OKLCH its lightness is 47%, its chroma 0.064 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.036 away. White text reads best on it, at 6.98:1.

Hue familyBrowns
Lightnessmedium-dark (47%)
Chromamuted (0.064)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.00:1
White text6.98:1

Values

HEX#6C562E
RGBrgb(108, 86, 46)
HSLhsl(39, 40%, 30%)
OKLCHoklch(46.6% 0.064 81.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6C562E 6.98:1 AA Lc -89.1 Fine for body text
Black text on #6C562E 3.00:1 AA large text Lc 19.9 Dividers and decoration only
#6C562E text on white 6.98:1 AA Lc 84.1 Fine for body text
#6C562E text on black 3.00:1 AA large text Lc -17.9 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F7F5F2

    oklch(97.1% 0.005 78.3)

  2. Step 100

    100

    #EDE9E3

    oklch(93.5% 0.009 78.3)

  3. Step 200

    200

    #DFD8CD

    oklch(88.5% 0.017 79.3)

  4. Step 300

    300

    #CBBFAB

    oklch(80.9% 0.031 80.6)

  5. Step 400

    400

    #B09E7E

    oklch(70.7% 0.049 81.9)

  6. Step 500

    500

    #9D865D

    oklch(63.1% 0.063 81.6)

  7. Step 600

    600

    #886F43

    oklch(55.6% 0.069 80.7)

  8. Step 700

    700 (this color)

    #6C562E

    oklch(46.6% 0.064 81.1)

  9. Step 800

    800

    #5E4C2C

    oklch(42.7% 0.053 81)

  10. Step 900

    900

    #4D3F28

    oklch(37.6% 0.041 79.4)

  11. Step 950

    950

    #2D2518

    oklch(27% 0.025 79.4)

Export this scale for Tailwind in the Tailwind colors tool

#6C562E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5F562B0.023
Deuteranopia (no green cones)#655C2F0.020
Tritanopia (no blue cones)#744F4D0.057
Achromatopsia (no color)#5959590.064

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6C562E

    #6C562E

    oklch(46.6% 0.064 81.1)

  • #455A7E

    #455A7E

    oklch(46.6% 0.064 260.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6C562E

    #6C562E

    oklch(46.6% 0.064 81.1)

  • #764F38

    #764F38

    oklch(46.5% 0.063 51.1)

  • #5B5D32

    #5B5D32

    oklch(46.6% 0.063 110.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6C562E

    #6C562E

    oklch(46.6% 0.064 81.1)

  • #316077

    #316077

    oklch(46.6% 0.063 231.6)

  • #5A537B

    #5A537B

    oklch(46.6% 0.064 291.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6C562E

    #6C562E

    oklch(46.6% 0.064 81.1)

  • #256468

    #256468

    oklch(46.5% 0.064 201)

  • #6A4E70

    #6A4E70

    oklch(46.6% 0.064 320.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6C562E

    #6C562E

    oklch(46.6% 0.064 81.1)

  • #306555

    #306555

    oklch(46.5% 0.063 171.5)

  • #455A7E

    #455A7E

    oklch(46.6% 0.064 260.9)

  • #754B5E

    #754B5E

    oklch(46.6% 0.063 351.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6C562E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6C562E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.