#6B6232

Closest named color: Mud (#735C12). oklch(49.3% 0.068 98.9), rgb(107, 98, 50).

Aa

White text reads best on this color (6.14:1).

About this color

#6B6232 is a medium-dark, muted brown. In OKLCH its lightness is 49%, its chroma 0.068 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.028 away. White text reads best on it, at 6.14:1.

Hue familyBrowns
Lightnessmedium-dark (49%)
Chromamuted (0.068)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.41:1
White text6.14:1

Values

HEX#6B6232
RGBrgb(107, 98, 50)
HSLhsl(51, 36%, 31%)
OKLCHoklch(49.3% 0.068 98.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6B6232 6.14:1 AA Lc -85.8 Fine for body text
Black text on #6B6232 3.41:1 AA large text Lc 23.4 Dividers and decoration only
#6B6232 text on white 6.14:1 AA Lc 80.6 Fine for body text
#6B6232 text on black 3.41:1 AA large text Lc -21.2 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F6F5F2

    oklch(97% 0.004 91.4)

  2. Step 100

    100

    #EBEAE3

    oklch(93.6% 0.009 100)

  3. Step 200

    200

    #DCDACC

    oklch(88.6% 0.019 100.2)

  4. Step 300

    300

    #C6C1A9

    oklch(80.9% 0.033 97.4)

  5. Step 400

    400

    #A9A27C

    oklch(70.8% 0.053 98.8)

  6. Step 500

    500

    #938A5A

    oklch(63% 0.067 98.9)

  7. Step 600

    600

    #7E743F

    oklch(55.6% 0.074 98.9)

  8. Step 700

    700 (this color)

    #6B6232

    oklch(49.3% 0.068 98.9)

  9. Step 800

    800

    #57502A

    oklch(42.9% 0.057 99.1)

  10. Step 900

    900

    #474226

    oklch(37.7% 0.044 99.4)

  11. Step 950

    950

    #2A2717

    oklch(27.1% 0.028 98.9)

Export this scale for Tailwind in the Tailwind colors tool

#6B6232 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6A602E0.007
Deuteranopia (no green cones)#6D63340.005
Tritanopia (no blue cones)#725C570.062
Achromatopsia (no color)#6262620.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6B6232

    #6B6232

    oklch(49.3% 0.068 98.9)

  • #595D88

    #595D88

    oklch(49.3% 0.069 279.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6B6232

    #6B6232

    oklch(49.3% 0.068 98.9)

  • #7B5A35

    #7B5A35

    oklch(49.4% 0.068 68.3)

  • #55693E

    #55693E

    oklch(49.3% 0.069 129)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6B6232

    #6B6232

    oklch(49.3% 0.068 98.9)

  • #426487

    #426487

    oklch(49.2% 0.069 250.1)

  • #6D577F

    #6D577F

    oklch(49.5% 0.068 309.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6B6232

    #6B6232

    oklch(49.3% 0.068 98.9)

  • #2D6B7C

    #2D6B7C

    oklch(49.5% 0.068 218.7)

  • #7B526E

    #7B526E

    oklch(49.3% 0.068 339.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6B6232

    #6B6232

    oklch(49.3% 0.068 98.9)

  • #2A6E69

    #2A6E69

    oklch(49.4% 0.068 188.5)

  • #595D88

    #595D88

    oklch(49.3% 0.069 279.5)

  • #835159

    #835159

    oklch(49.4% 0.068 9.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6B6232, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6B6232 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.