#6B2B01

Closest named color: Chestnut (#742802). oklch(37.5% 0.103 46.7), rgb(107, 43, 1).

Aa

White text reads best on this color (10.65:1).

About this color

#6B2B01 is a dark, moderately saturated brown. In OKLCH its lightness is 37%, its chroma 0.103 and its hue 47°. Its hue sits on the warm side of the wheel. The nearest named color is Chestnut (#742802), ΔE 0.019 away. White text reads best on it, at 10.65:1.

Hue familyBrowns
Lightnessdark (37%)
Chromamoderately saturated (0.103)
Temperaturewarm
Nearest nameChestnut (#742802)
Black text1.97:1
White text10.65:1

Values

HEX#6B2B01
RGBrgb(107, 43, 1)
HSLhsl(24, 98%, 21%)
OKLCHoklch(37.5% 0.103 46.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6B2B01 10.65:1 AAA Lc -98.1 Preferred for body text
Black text on #6B2B01 1.97:1 Fails Lc 9.9 Not readable
#6B2B01 text on white 10.65:1 AAA Lc 94.0 Preferred for body text
#6B2B01 text on black 1.97:1 Fails Lc -8.5 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #FCF3F0

    oklch(97% 0.011 39.4)

  2. Step 100

    100

    #F7E6DD

    oklch(93.6% 0.022 49.9)

  3. Step 200

    200

    #F2D1C2

    oklch(88.4% 0.042 45.9)

  4. Step 300

    300

    #EBB296

    oklch(80.9% 0.077 47.3)

  5. Step 400

    400

    #DF875A

    oklch(70.7% 0.124 47.1)

  6. Step 500

    500

    #D46524

    oklch(63.1% 0.158 46.7)

  7. Step 600

    600

    #B94F00

    oklch(55.7% 0.155 46.7)

  8. Step 700

    700

    #9C4100

    oklch(49% 0.137 46.5)

  9. Step 800

    800

    #813500

    oklch(42.8% 0.119 46.8)

  10. Step 900

    900 (this color)

    #6B2B01

    oklch(37.5% 0.103 46.7)

  11. Step 950

    950

    #3F1A06

    oklch(26.9% 0.065 46.4)

Export this scale for Tailwind in the Tailwind colors tool

#6B2B01 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3E35000.094
Deuteranopia (no green cones)#4D44000.086
Tritanopia (no blue cones)#761B240.056
Achromatopsia (no color)#3E3E3E0.104

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6B2B01

    #6B2B01

    oklch(37.5% 0.103 46.7)

  • #00485E

    #00485E

    oklch(37.4% 0.072 226.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6B2B01

    #6B2B01

    oklch(37.5% 0.103 46.7)

  • #6D242D

    #6D242D

    oklch(37.4% 0.104 16.4)

  • #583A00

    #583A00

    oklch(37.4% 0.078 76.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6B2B01

    #6B2B01

    oklch(37.5% 0.103 46.7)

  • #004B4C

    #004B4C

    oklch(37.4% 0.064 196.3)

  • #174076

    #174076

    oklch(37.4% 0.103 256.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6B2B01

    #6B2B01

    oklch(37.5% 0.103 46.7)

  • #004E38

    #004E38

    oklch(37.6% 0.078 166.4)

  • #3E3674

    #3E3674

    oklch(37.5% 0.103 286.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6B2B01

    #6B2B01

    oklch(37.5% 0.103 46.7)

  • #244D0B

    #244D0B

    oklch(37.6% 0.104 136.6)

  • #00485E

    #00485E

    oklch(37.4% 0.072 226.5)

  • #562D65

    #562D65

    oklch(37.5% 0.103 316.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6B2B01, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6B2B01 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.