#6A591D

Closest named color: Mud (#735C12). oklch(46.9% 0.081 93), rgb(106, 89, 29).

Aa

White text reads best on this color (6.86:1).

About this color

#6A591D is a medium-dark, moderately saturated brown. In OKLCH its lightness is 47%, its chroma 0.081 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.020 away. White text reads best on it, at 6.86:1.

Hue familyBrowns
Lightnessmedium-dark (47%)
Chromamoderately saturated (0.081)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.05:1
White text6.86:1

Values

HEX#6A591D
RGBrgb(106, 89, 29)
HSLhsl(47, 57%, 26%)
OKLCHoklch(46.9% 0.081 93)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6A591D 6.86:1 AA Lc -88.6 Fine for body text
Black text on #6A591D 3.05:1 AA large text Lc 20.4 Dividers and decoration only
#6A591D text on white 6.86:1 AA Lc 83.6 Fine for body text
#6A591D text on black 3.05:1 AA large text Lc -18.3 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F6F5F2

    oklch(97% 0.004 91.4)

  2. Step 100

    100

    #ECEAE2

    oklch(93.6% 0.011 95.2)

  3. Step 200

    200

    #DED9C9

    oklch(88.5% 0.022 92.5)

  4. Step 300

    300

    #C9C1A5

    oklch(81% 0.039 93.9)

  5. Step 400

    400

    #AEA074

    oklch(70.7% 0.062 92.5)

  6. Step 500

    500

    #9A884F

    oklch(63% 0.079 92.4)

  7. Step 600

    600

    #857232

    oklch(55.6% 0.087 92.9)

  8. Step 700

    700 (this color)

    #6A591D

    oklch(46.9% 0.081 93)

  9. Step 800

    800

    #5C4E20

    oklch(42.8% 0.067 92.5)

  10. Step 900

    900

    #4B411F

    oklch(37.7% 0.052 93.3)

  11. Step 950

    950

    #2C2613

    oklch(27% 0.033 92.5)

Export this scale for Tailwind in the Tailwind colors tool

#6A591D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6357150.016
Deuteranopia (no green cones)#675C200.009
Tritanopia (no blue cones)#73524D0.074
Achromatopsia (no color)#5A5A5A0.081

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6A591D

    #6A591D

    oklch(46.9% 0.081 93)

  • #4C5788

    #4C5788

    oklch(47% 0.081 273.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6A591D

    #6A591D

    oklch(46.9% 0.081 93)

  • #7A5026

    #7A5026

    oklch(46.9% 0.08 63.5)

  • #52622B

    #52622B

    oklch(46.9% 0.082 123)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6A591D

    #6A591D

    oklch(46.9% 0.081 93)

  • #2D5F84

    #2D5F84

    oklch(46.8% 0.081 243.1)

  • #644F80

    #644F80

    oklch(47% 0.081 303.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6A591D

    #6A591D

    oklch(46.9% 0.081 93)

  • #056675

    #056675

    oklch(46.9% 0.081 212.4)

  • #75496E

    #75496E

    oklch(46.9% 0.08 332.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6A591D

    #6A591D

    oklch(46.9% 0.081 93)

  • #0B695F

    #0B695F

    oklch(46.9% 0.081 183.3)

  • #4C5788

    #4C5788

    oklch(47% 0.081 273.3)

  • #804656

    #804656

    oklch(46.9% 0.081 3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6A591D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6A591D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.