#6A582A

Closest named color: Mud (#735C12). oklch(46.8% 0.068 88.3), rgb(106, 88, 42).

Aa

White text reads best on this color (6.90:1).

About this color

#6A582A is a medium-dark, muted brown. In OKLCH its lightness is 47%, its chroma 0.068 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.029 away. White text reads best on it, at 6.90:1.

Hue familyBrowns
Lightnessmedium-dark (47%)
Chromamuted (0.068)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.04:1
White text6.90:1

Values

HEX#6A582A
RGBrgb(106, 88, 42)
HSLhsl(43, 43%, 29%)
OKLCHoklch(46.8% 0.068 88.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #6A582A 6.90:1 AA Lc -88.8 Fine for body text
Black text on #6A582A 3.04:1 AA large text Lc 20.2 Dividers and decoration only
#6A582A text on white 6.90:1 AA Lc 83.8 Fine for body text
#6A582A text on black 3.04:1 AA large text Lc -18.2 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F7F5F2

    oklch(97.1% 0.005 78.3)

  2. Step 100

    100

    #ECEAE3

    oklch(93.7% 0.01 93.6)

  3. Step 200

    200

    #DED9CC

    oklch(88.6% 0.018 89.4)

  4. Step 300

    300

    #C9C0A9

    oklch(80.9% 0.033 89.2)

  5. Step 400

    400

    #AE9F7B

    oklch(70.6% 0.053 88)

  6. Step 500

    500

    #9A8859

    oklch(63.2% 0.068 89.4)

  7. Step 600

    600

    #85713F

    oklch(55.6% 0.073 88.2)

  8. Step 700

    700 (this color)

    #6A582A

    oklch(46.8% 0.068 88.3)

  9. Step 800

    800

    #5C4D29

    oklch(42.7% 0.056 87.4)

  10. Step 900

    900

    #4B4026

    oklch(37.6% 0.043 87.4)

  11. Step 950

    950

    #2C2616

    oklch(27.1% 0.029 89.8)

Export this scale for Tailwind in the Tailwind colors tool

#6A582A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#6157260.017
Deuteranopia (no green cones)#665C2C0.013
Tritanopia (no blue cones)#72514D0.061
Achromatopsia (no color)#5A5A5A0.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #6A582A

    #6A582A

    oklch(46.8% 0.068 88.3)

  • #4A5981

    #4A5981

    oklch(46.9% 0.068 268)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #6A582A

    #6A582A

    oklch(46.8% 0.068 88.3)

  • #775032

    #775032

    oklch(46.7% 0.068 57.7)

  • #576032

    #576032

    oklch(47% 0.068 118.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #6A582A

    #6A582A

    oklch(46.8% 0.068 88.3)

  • #32607C

    #32607C

    oklch(46.9% 0.068 237.4)

  • #5F527C

    #5F527C

    oklch(46.9% 0.068 297.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #6A582A

    #6A582A

    oklch(46.8% 0.068 88.3)

  • #20656E

    #20656E

    oklch(46.8% 0.068 207.4)

  • #6F4C6D

    #6F4C6D

    oklch(46.7% 0.068 328.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #6A582A

    #6A582A

    oklch(46.8% 0.068 88.3)

  • #27675A

    #27675A

    oklch(46.9% 0.069 177.5)

  • #4A5981

    #4A5981

    oklch(46.9% 0.068 268)

  • #794A5A

    #794A5A

    oklch(46.8% 0.067 358.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #6A582A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #6A582A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.