#695E40

Closest named color: Mud (#735C12). oklch(48.4% 0.047 90.2), rgb(105, 94, 64).

Aa

White text reads best on this color (6.41:1).

About this color

#695E40 is a medium-dark, muted brown. In OKLCH its lightness is 48%, its chroma 0.047 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.045 away. White text reads best on it, at 6.41:1.

Hue familyBrowns
Lightnessmedium-dark (48%)
Chromamuted (0.047)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.27:1
White text6.41:1

Values

HEX#695E40
RGBrgb(105, 94, 64)
HSLhsl(44, 24%, 33%)
OKLCHoklch(48.4% 0.047 90.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #695E40 6.41:1 AA Lc -86.9 Fine for body text
Black text on #695E40 3.27:1 AA large text Lc 22.2 Dividers and decoration only
#695E40 text on white 6.41:1 AA Lc 81.8 Fine for body text
#695E40 text on black 3.27:1 AA large text Lc -20.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100

    #EBEAE5

    oklch(93.6% 0.007 97.4)

  3. Step 200

    200

    #DCD9D0

    oklch(88.5% 0.013 91.5)

  4. Step 300

    300

    #C6C0B1

    oklch(80.9% 0.022 88.7)

  5. Step 400

    400

    #A9A087

    oklch(70.7% 0.037 90.6)

  6. Step 500

    500

    #94896A

    oklch(63.2% 0.046 90.8)

  7. Step 600

    600

    #7F7251

    oklch(55.5% 0.05 89)

  8. Step 700

    700 (this color)

    #695E40

    oklch(48.4% 0.047 90.2)

  9. Step 800

    800

    #574E36

    oklch(42.6% 0.039 89.9)

  10. Step 900

    900

    #48412F

    oklch(37.7% 0.03 89.3)

  11. Step 950

    950

    #2A261C

    oklch(27% 0.019 88.8)

Export this scale for Tailwind in the Tailwind colors tool

#695E40 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#655D3E0.008
Deuteranopia (no green cones)#6760410.006
Tritanopia (no blue cones)#6F59560.042
Achromatopsia (no color)#5F5F5F0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #695E40

    #695E40

    oklch(48.4% 0.047 90.2)

  • #545E7A

    #545E7A

    oklch(48.4% 0.047 269.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #695E40

    #695E40

    oklch(48.4% 0.047 90.2)

  • #735944

    #735944

    oklch(48.5% 0.047 60.3)

  • #5B6345

    #5B6345

    oklch(48.4% 0.047 120.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #695E40

    #695E40

    oklch(48.4% 0.047 90.2)

  • #466377

    #466377

    oklch(48.5% 0.047 239.1)

  • #635976

    #635976

    oklch(48.5% 0.047 300.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #695E40

    #695E40

    oklch(48.4% 0.047 90.2)

  • #3E666E

    #3E666E

    oklch(48.4% 0.047 211.7)

  • #6E556B

    #6E556B

    oklch(48.3% 0.047 330.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #695E40

    #695E40

    oklch(48.4% 0.047 90.2)

  • #406860

    #406860

    oklch(48.5% 0.047 180.1)

  • #545E7A

    #545E7A

    oklch(48.4% 0.047 269.3)

  • #76545E

    #76545E

    oklch(48.5% 0.047 359.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #695E40, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #695E40 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.