#695D3E

Closest named color: Mud (#735C12). oklch(48.2% 0.048 89.2), rgb(105, 93, 62).

Aa

White text reads best on this color (6.48:1).

About this color

#695D3E is a medium-dark, muted brown. In OKLCH its lightness is 48%, its chroma 0.048 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.044 away. White text reads best on it, at 6.48:1.

Hue familyBrowns
Lightnessmedium-dark (48%)
Chromamuted (0.048)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.23:1
White text6.48:1

Values

HEX#695D3E
RGBrgb(105, 93, 62)
HSLhsl(43, 26%, 33%)
OKLCHoklch(48.2% 0.048 89.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #695D3E 6.48:1 AA Lc -87.3 Fine for body text
Black text on #695D3E 3.23:1 AA large text Lc 21.9 Dividers and decoration only
#695D3E text on white 6.48:1 AA Lc 82.2 Fine for body text
#695D3E text on black 3.23:1 AA large text Lc -19.7 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100

    #EBEAE5

    oklch(93.6% 0.007 97.4)

  3. Step 200

    200

    #DCD9D0

    oklch(88.5% 0.013 91.5)

  4. Step 300

    300

    #C6C0B0

    oklch(80.8% 0.023 89.8)

  5. Step 400

    400

    #AAA086

    oklch(70.7% 0.038 89.5)

  6. Step 500

    500

    #958868

    oklch(63% 0.048 88.5)

  7. Step 600

    600

    #7F7250

    oklch(55.5% 0.052 89.5)

  8. Step 700

    700 (this color)

    #695D3E

    oklch(48.2% 0.048 89.2)

  9. Step 800

    800

    #584E35

    oklch(42.7% 0.041 88.7)

  10. Step 900

    900

    #48412E

    oklch(37.7% 0.032 90.2)

  11. Step 950

    950

    #2A261B

    oklch(26.9% 0.02 90.4)

Export this scale for Tailwind in the Tailwind colors tool

#695D3E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#645C3C0.010
Deuteranopia (no green cones)#675F3F0.006
Tritanopia (no blue cones)#6F58550.044
Achromatopsia (no color)#5E5E5E0.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #695D3E

    #695D3E

    oklch(48.2% 0.048 89.2)

  • #535D7A

    #535D7A

    oklch(48.1% 0.049 269.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #695D3E

    #695D3E

    oklch(48.2% 0.048 89.2)

  • #735842

    #735842

    oklch(48.2% 0.049 60.4)

  • #5B6243

    #5B6243

    oklch(48.1% 0.048 118.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #695D3E

    #695D3E

    oklch(48.2% 0.048 89.2)

  • #446277

    #446277

    oklch(48.1% 0.049 239.6)

  • #625876

    #625876

    oklch(48.2% 0.049 299.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #695D3E

    #695D3E

    oklch(48.2% 0.048 89.2)

  • #3C666D

    #3C666D

    oklch(48.2% 0.048 209.2)

  • #6E546C

    #6E546C

    oklch(48.1% 0.05 328.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #695D3E

    #695D3E

    oklch(48.2% 0.048 89.2)

  • #3E675F

    #3E675F

    oklch(48.1% 0.048 180.4)

  • #535D7A

    #535D7A

    oklch(48.1% 0.049 269.8)

  • #75535D

    #75535D

    oklch(48.2% 0.047 359.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #695D3E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #695D3E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.