#695D2D

Closest named color: Mud (#735C12). oklch(47.9% 0.069 95.6), rgb(105, 93, 45).

Aa

White text reads best on this color (6.55:1).

About this color

#695D2D is a medium-dark, muted brown. In OKLCH its lightness is 48%, its chroma 0.069 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.025 away. White text reads best on it, at 6.55:1.

Hue familyBrowns
Lightnessmedium-dark (48%)
Chromamuted (0.069)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.20:1
White text6.55:1

Values

HEX#695D2D
RGBrgb(105, 93, 45)
HSLhsl(48, 40%, 29%)
OKLCHoklch(47.9% 0.069 95.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #695D2D 6.55:1 AA Lc -87.5 Fine for body text
Black text on #695D2D 3.20:1 AA large text Lc 21.6 Dividers and decoration only
#695D2D text on white 6.55:1 AA Lc 82.4 Fine for body text
#695D2D text on black 3.20:1 AA large text Lc -19.5 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F6F5F2

    oklch(97% 0.004 91.4)

  2. Step 100

    100

    #ECEAE3

    oklch(93.7% 0.01 93.6)

  3. Step 200

    200

    #DDD9CC

    oklch(88.5% 0.018 92.7)

  4. Step 300

    300

    #C7C1A9

    oklch(80.9% 0.033 95.5)

  5. Step 400

    400

    #AAA17B

    oklch(70.7% 0.053 96.3)

  6. Step 500

    500

    #968A59

    oklch(63.2% 0.069 96)

  7. Step 600

    600

    #80733F

    oklch(55.5% 0.073 95.7)

  8. Step 700

    700 (this color)

    #695D2D

    oklch(47.9% 0.069 95.6)

  9. Step 800

    800

    #584F29

    oklch(42.7% 0.057 96.4)

  10. Step 900

    900

    #494226

    oklch(37.9% 0.044 95.8)

  11. Step 950

    950

    #2B2616

    oklch(26.9% 0.028 92.7)

Export this scale for Tailwind in the Tailwind colors tool

#695D2D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#655B290.010
Deuteranopia (no green cones)#695F2F0.006
Tritanopia (no blue cones)#7157520.062
Achromatopsia (no color)#5D5D5D0.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #695D2D

    #695D2D

    oklch(47.9% 0.069 95.6)

  • #525A84

    #525A84

    oklch(47.9% 0.069 275.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #695D2D

    #695D2D

    oklch(47.9% 0.069 95.6)

  • #785531

    #785531

    oklch(47.9% 0.069 65.6)

  • #546438

    #546438

    oklch(47.8% 0.069 125.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #695D2D

    #695D2D

    oklch(47.9% 0.069 95.6)

  • #3B6182

    #3B6182

    oklch(47.9% 0.069 246.1)

  • #67537C

    #67537C

    oklch(47.9% 0.069 306.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #695D2D

    #695D2D

    oklch(47.9% 0.069 95.6)

  • #266776

    #266776

    oklch(47.9% 0.069 215.8)

  • #764E6C

    #764E6C

    oklch(47.9% 0.069 336.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #695D2D

    #695D2D

    oklch(47.9% 0.069 95.6)

  • #266A63

    #266A63

    oklch(48% 0.069 185.7)

  • #525A84

    #525A84

    oklch(47.9% 0.069 275.2)

  • #7E4C58

    #7E4C58

    oklch(47.8% 0.069 4.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #695D2D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #695D2D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.