#665C32

Closest named color: Mud (#735C12). oklch(47.4% 0.062 96.3), rgb(102, 92, 50).

Aa

White text reads best on this color (6.68:1).

About this color

#665C32 is a medium-dark, muted brown. In OKLCH its lightness is 47%, its chroma 0.062 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.033 away. White text reads best on it, at 6.68:1.

Hue familyBrowns
Lightnessmedium-dark (47%)
Chromamuted (0.062)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.14:1
White text6.68:1

Values

HEX#665C32
RGBrgb(102, 92, 50)
HSLhsl(48, 34%, 30%)
OKLCHoklch(47.4% 0.062 96.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #665C32 6.68:1 AA Lc -88.0 Fine for body text
Black text on #665C32 3.14:1 AA large text Lc 21.1 Dividers and decoration only
#665C32 text on white 6.68:1 AA Lc 83.0 Fine for body text
#665C32 text on black 3.14:1 AA large text Lc -19.0 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F6F5F2

    oklch(97% 0.004 91.4)

  2. Step 100

    100

    #EBEAE4

    oklch(93.6% 0.008 98.9)

  3. Step 200

    200

    #DCD9CD

    oklch(88.4% 0.017 95.2)

  4. Step 300

    300

    #C6C1AC

    oklch(80.9% 0.029 96)

  5. Step 400

    400

    #A9A17F

    oklch(70.7% 0.048 96.4)

  6. Step 500

    500

    #948A5F

    oklch(63.1% 0.061 96.6)

  7. Step 600

    600

    #7F7345

    oklch(55.5% 0.066 95.2)

  8. Step 700

    700 (this color)

    #665C32

    oklch(47.4% 0.062 96.3)

  9. Step 800

    800

    #574F2E

    oklch(42.7% 0.05 96.2)

  10. Step 900

    900

    #484229

    oklch(37.8% 0.04 96.3)

  11. Step 950

    950

    #2A2718

    oklch(27.1% 0.026 98.2)

Export this scale for Tailwind in the Tailwind colors tool

#665C32 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#645A2F0.007
Deuteranopia (no green cones)#665E340.006
Tritanopia (no blue cones)#6D56520.057
Achromatopsia (no color)#5C5C5C0.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #665C32

    #665C32

    oklch(47.4% 0.062 96.3)

  • #53597F

    #53597F

    oklch(47.5% 0.062 276.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #665C32

    #665C32

    oklch(47.4% 0.062 96.3)

  • #745535

    #745535

    oklch(47.5% 0.062 66.3)

  • #53623C

    #53623C

    oklch(47.3% 0.061 126.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #665C32

    #665C32

    oklch(47.4% 0.062 96.3)

  • #3E5F7D

    #3E5F7D

    oklch(47.3% 0.062 246.9)

  • #655378

    #655378

    oklch(47.5% 0.062 306.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #665C32

    #665C32

    oklch(47.4% 0.062 96.3)

  • #2E6572

    #2E6572

    oklch(47.5% 0.061 215.4)

  • #724F69

    #724F69

    oklch(47.5% 0.06 336.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #665C32

    #665C32

    oklch(47.4% 0.062 96.3)

  • #2D6761

    #2D6761

    oklch(47.3% 0.061 186.3)

  • #53597F

    #53597F

    oklch(47.5% 0.062 276.9)

  • #7A4D56

    #7A4D56

    oklch(47.4% 0.062 6.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #665C32, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #665C32 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.