#664F2D

Closest named color: Mud Brown (#60460F). oklch(44.3% 0.058 76.1), rgb(102, 79, 45).

Aa

White text reads best on this color (7.71:1).

About this color

#664F2D is a dark, muted brown. In OKLCH its lightness is 44%, its chroma 0.058 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.037 away. White text reads best on it, at 7.71:1.

Hue familyBrowns
Lightnessdark (44%)
Chromamuted (0.058)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.72:1
White text7.71:1

Values

HEX#664F2D
RGBrgb(102, 79, 45)
HSLhsl(36, 39%, 29%)
OKLCHoklch(44.3% 0.058 76.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #664F2D 7.71:1 AAA Lc -91.5 Preferred for body text
Black text on #664F2D 2.72:1 Fails Lc 17.3 Dividers and decoration only
#664F2D text on white 7.71:1 AAA Lc 86.7 Fine for body text
#664F2D text on black 2.72:1 Fails Lc -15.3 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F7F5F2

    oklch(97.1% 0.005 78.3)

  2. Step 100

    100

    #EEE9E3

    oklch(93.6% 0.01 72.7)

  3. Step 200

    200

    #E0D8CC

    oklch(88.5% 0.018 78.2)

  4. Step 300

    300

    #CEBEA9

    oklch(80.9% 0.034 74.7)

  5. Step 400

    400

    #B49C7B

    oklch(70.6% 0.054 75.5)

  6. Step 500

    500

    #A28459

    oklch(63.1% 0.069 75.9)

  7. Step 600

    600

    #8D6D3E

    oklch(55.6% 0.076 75.7)

  8. Step 700

    700

    #785B30

    oklch(49.1% 0.071 75.7)

  9. Step 800

    800 (this color)

    #664F2D

    oklch(44.3% 0.058 76.1)

  10. Step 900

    900

    #4F3E25

    oklch(37.6% 0.045 76.3)

  11. Step 950

    950

    #2F2516

    oklch(27.2% 0.03 77.1)

Export this scale for Tailwind in the Tailwind colors tool

#664F2D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#58502A0.026
Deuteranopia (no green cones)#5D552E0.022
Tritanopia (no blue cones)#6E49470.050
Achromatopsia (no color)#5353530.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #664F2D

    #664F2D

    oklch(44.3% 0.058 76.1)

  • #3E5574

    #3E5574

    oklch(44.4% 0.059 256.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #664F2D

    #664F2D

    oklch(44.3% 0.058 76.1)

  • #6E4938

    #6E4938

    oklch(44.2% 0.058 45.5)

  • #57562E

    #57562E

    oklch(44.4% 0.059 107.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #664F2D

    #664F2D

    oklch(44.3% 0.058 76.1)

  • #2C5A6C

    #2C5A6C

    oklch(44.3% 0.058 226)

  • #514F72

    #514F72

    oklch(44.4% 0.057 286.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #664F2D

    #664F2D

    oklch(44.3% 0.058 76.1)

  • #265D5E

    #265D5E

    oklch(44.2% 0.058 196.9)

  • #604969

    #604969

    oklch(44.2% 0.059 316.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #664F2D

    #664F2D

    oklch(44.3% 0.058 76.1)

  • #315E4C

    #315E4C

    oklch(44.4% 0.059 165.9)

  • #3E5574

    #3E5574

    oklch(44.4% 0.059 256.1)

  • #6B465A

    #6B465A

    oklch(44.3% 0.058 346.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #664F2D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #664F2D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.