#655D2E

Closest named color: Mud (#735C12). oklch(47.5% 0.067 99.8), rgb(101, 93, 46).

Aa

White text reads best on this color (6.64:1).

About this color

#655D2E is a medium-dark, muted brown. In OKLCH its lightness is 47%, its chroma 0.067 and its hue 100°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.030 away. White text reads best on it, at 6.64:1.

Hue familyBrowns
Lightnessmedium-dark (47%)
Chromamuted (0.067)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.15:1
White text6.64:1

Values

HEX#655D2E
RGBrgb(101, 93, 46)
HSLhsl(51, 37%, 29%)
OKLCHoklch(47.5% 0.067 99.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #655D2E 6.64:1 AA Lc -87.9 Fine for body text
Black text on #655D2E 3.15:1 AA large text Lc 21.2 Dividers and decoration only
#655D2E text on white 6.64:1 AA Lc 82.8 Fine for body text
#655D2E text on black 3.15:1 AA large text Lc -19.1 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F6F5F2

    oklch(97% 0.004 91.4)

  2. Step 100

    100

    #EBEAE3

    oklch(93.6% 0.009 100)

  3. Step 200

    200

    #DCDACC

    oklch(88.6% 0.019 100.2)

  4. Step 300

    300

    #C5C1AA

    oklch(80.8% 0.032 99)

  5. Step 400

    400

    #A8A27D

    oklch(70.8% 0.052 99.9)

  6. Step 500

    500

    #938B5B

    oklch(63.2% 0.067 99.9)

  7. Step 600

    600

    #7D7441

    oklch(55.5% 0.071 99.5)

  8. Step 700

    700 (this color)

    #655D2E

    oklch(47.5% 0.067 99.8)

  9. Step 800

    800

    #56502B

    oklch(42.8% 0.055 100.2)

  10. Step 900

    900

    #474227

    oklch(37.7% 0.043 99)

  11. Step 950

    950

    #292717

    oklch(27% 0.028 102)

Export this scale for Tailwind in the Tailwind colors tool

#655D2E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#655B2A0.006
Deuteranopia (no green cones)#675E300.005
Tritanopia (no blue cones)#6C57520.061
Achromatopsia (no color)#5C5C5C0.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #655D2E

    #655D2E

    oklch(47.5% 0.067 99.8)

  • #545881

    #545881

    oklch(47.4% 0.066 279.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #655D2E

    #655D2E

    oklch(47.5% 0.067 99.8)

  • #745530

    #745530

    oklch(47.4% 0.067 69.9)

  • #50643B

    #50643B

    oklch(47.6% 0.067 129.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #655D2E

    #655D2E

    oklch(47.5% 0.067 99.8)

  • #3E5F81

    #3E5F81

    oklch(47.5% 0.067 250.1)

  • #685179

    #685179

    oklch(47.4% 0.069 310.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #655D2E

    #655D2E

    oklch(47.5% 0.067 99.8)

  • #296576

    #296576

    oklch(47.5% 0.067 219.5)

  • #764D68

    #764D68

    oklch(47.5% 0.067 340.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #655D2E

    #655D2E

    oklch(47.5% 0.067 99.8)

  • #256864

    #256864

    oklch(47.4% 0.067 189.6)

  • #545881

    #545881

    oklch(47.4% 0.066 279.3)

  • #7D4C54

    #7D4C54

    oklch(47.5% 0.067 9.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #655D2E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #655D2E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.