#655B3D

Closest named color: Mud (#735C12). oklch(47.3% 0.047 91.8), rgb(101, 91, 61).

Aa

White text reads best on this color (6.73:1).

About this color

#655B3D is a medium-dark, muted brown. In OKLCH its lightness is 47%, its chroma 0.047 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.047 away. White text reads best on it, at 6.73:1.

Hue familyBrowns
Lightnessmedium-dark (47%)
Chromamuted (0.047)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.11:1
White text6.73:1

Values

HEX#655B3D
RGBrgb(101, 91, 61)
HSLhsl(45, 25%, 32%)
OKLCHoklch(47.3% 0.047 91.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #655B3D 6.73:1 AA Lc -88.2 Fine for body text
Black text on #655B3D 3.11:1 AA large text Lc 20.8 Dividers and decoration only
#655B3D text on white 6.73:1 AA Lc 83.2 Fine for body text
#655B3D text on black 3.11:1 AA large text Lc -18.7 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100

    #EBEAE5

    oklch(93.6% 0.007 97.4)

  3. Step 200

    200

    #DCD9D0

    oklch(88.5% 0.013 91.5)

  4. Step 300

    300

    #C6C0B1

    oklch(80.9% 0.022 88.7)

  5. Step 400

    400

    #A9A088

    oklch(70.7% 0.035 89.9)

  6. Step 500

    500

    #93896A

    oklch(63.1% 0.046 92.3)

  7. Step 600

    600

    #7E7351

    oklch(55.7% 0.051 92.3)

  8. Step 700

    700 (this color)

    #655B3D

    oklch(47.3% 0.047 91.8)

  9. Step 800

    800

    #574F37

    oklch(42.9% 0.038 91.8)

  10. Step 900

    900

    #47412F

    oklch(37.6% 0.03 91.8)

  11. Step 950

    950

    #2A261C

    oklch(27% 0.019 88.8)

Export this scale for Tailwind in the Tailwind colors tool

#655B3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#615A3B0.008
Deuteranopia (no green cones)#645D3E0.006
Tritanopia (no blue cones)#6B56530.043
Achromatopsia (no color)#5C5C5C0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #655B3D

    #655B3D

    oklch(47.3% 0.047 91.8)

  • #525A76

    #525A76

    oklch(47.2% 0.047 272.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #655B3D

    #655B3D

    oklch(47.3% 0.047 91.8)

  • #6F5641

    #6F5641

    oklch(47.3% 0.046 61.4)

  • #576042

    #576042

    oklch(47.3% 0.047 121.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #655B3D

    #655B3D

    oklch(47.3% 0.047 91.8)

  • #445F74

    #445F74

    oklch(47.3% 0.047 242.3)

  • #605672

    #605672

    oklch(47.4% 0.046 301)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #655B3D

    #655B3D

    oklch(47.3% 0.047 91.8)

  • #3B636B

    #3B636B

    oklch(47.3% 0.047 211.7)

  • #6B5267

    #6B5267

    oklch(47.2% 0.046 331.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #655B3D

    #655B3D

    oklch(47.3% 0.047 91.8)

  • #3D645D

    #3D645D

    oklch(47.2% 0.046 181.6)

  • #525A76

    #525A76

    oklch(47.2% 0.047 272.1)

  • #72515A

    #72515A

    oklch(47.3% 0.046 1.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #655B3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #655B3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.