#645D42

Closest named color: Mud (#735C12). oklch(47.8% 0.042 95.3), rgb(100, 93, 66).

Aa

White text reads best on this color (6.59:1).

About this color

#645D42 is a medium-dark, muted brown. In OKLCH its lightness is 48%, its chroma 0.042 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.051 away. White text reads best on it, at 6.59:1.

Hue familyBrowns
Lightnessmedium-dark (48%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.18:1
White text6.59:1

Values

HEX#645D42
RGBrgb(100, 93, 66)
HSLhsl(48, 20%, 33%)
OKLCHoklch(47.8% 0.042 95.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #645D42 6.59:1 AA Lc -87.7 Fine for body text
Black text on #645D42 3.18:1 AA large text Lc 21.4 Dividers and decoration only
#645D42 text on white 6.59:1 AA Lc 82.6 Fine for body text
#645D42 text on black 3.18:1 AA large text Lc -19.3 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100

    #EBEAE6

    oklch(93.7% 0.005 95.1)

  3. Step 200

    200

    #DBD9D1

    oklch(88.5% 0.011 95.2)

  4. Step 300

    300

    #C4C1B2

    oklch(80.9% 0.021 97.6)

  5. Step 400

    400

    #A7A18A

    oklch(70.8% 0.033 95)

  6. Step 500

    500

    #918A6E

    oklch(63.2% 0.041 95.6)

  7. Step 600

    600

    #7B7355

    oklch(55.5% 0.045 94.9)

  8. Step 700

    700 (this color)

    #645D42

    oklch(47.8% 0.042 95.3)

  9. Step 800

    800

    #554F39

    oklch(42.7% 0.035 94.7)

  10. Step 900

    900

    #464231

    oklch(37.8% 0.028 96.4)

  11. Step 950

    950

    #29261D

    oklch(26.9% 0.017 91.8)

Export this scale for Tailwind in the Tailwind colors tool

#645D42 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#635C400.004
Deuteranopia (no green cones)#645E430.003
Tritanopia (no blue cones)#6959560.038
Achromatopsia (no color)#5D5D5D0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #645D42

    #645D42

    oklch(47.8% 0.042 95.3)

  • #565B75

    #565B75

    oklch(47.7% 0.042 276.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #645D42

    #645D42

    oklch(47.8% 0.042 95.3)

  • #6E5844

    #6E5844

    oklch(47.7% 0.042 63.8)

  • #576148

    #576148

    oklch(47.7% 0.041 125.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #645D42

    #645D42

    oklch(47.8% 0.042 95.3)

  • #496073

    #496073

    oklch(47.8% 0.041 243.7)

  • #625770

    #625770

    oklch(47.7% 0.042 304.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #645D42

    #645D42

    oklch(47.8% 0.042 95.3)

  • #41636C

    #41636C

    oklch(47.7% 0.042 216.2)

  • #6C5466

    #6C5466

    oklch(47.7% 0.042 335.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #645D42

    #645D42

    oklch(47.8% 0.042 95.3)

  • #416560

    #416560

    oklch(47.8% 0.042 185)

  • #565B75

    #565B75

    oklch(47.7% 0.042 276.2)

  • #72535A

    #72535A

    oklch(47.7% 0.043 3.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #645D42, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #645D42 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.