#645D3D

Closest named color: Mud (#735C12). oklch(47.6% 0.048 97.3), rgb(100, 93, 61).

Aa

White text reads best on this color (6.61:1).

About this color

#645D3D is a medium-dark, muted brown. In OKLCH its lightness is 48%, its chroma 0.048 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.045 away. White text reads best on it, at 6.61:1.

Hue familyBrowns
Lightnessmedium-dark (48%)
Chromamuted (0.048)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.17:1
White text6.61:1

Values

HEX#645D3D
RGBrgb(100, 93, 61)
HSLhsl(49, 24%, 32%)
OKLCHoklch(47.6% 0.048 97.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #645D3D 6.61:1 AA Lc -87.8 Fine for body text
Black text on #645D3D 3.17:1 AA large text Lc 21.3 Dividers and decoration only
#645D3D text on white 6.61:1 AA Lc 82.7 Fine for body text
#645D3D text on black 3.17:1 AA large text Lc -19.2 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100

    #EBEAE5

    oklch(93.6% 0.007 97.4)

  3. Step 200

    200

    #DBD9D0

    oklch(88.4% 0.012 96.4)

  4. Step 300

    300

    #C4C1B0

    oklch(80.9% 0.024 98.7)

  5. Step 400

    400

    #A7A187

    oklch(70.7% 0.037 96.5)

  6. Step 500

    500

    #918A69

    oklch(63.1% 0.048 97.5)

  7. Step 600

    600

    #7C7450

    oklch(55.7% 0.053 97.1)

  8. Step 700

    700 (this color)

    #645D3D

    oklch(47.6% 0.048 97.3)

  9. Step 800

    800

    #554F36

    oklch(42.6% 0.039 96.3)

  10. Step 900

    900

    #46422F

    oklch(37.7% 0.031 97.6)

  11. Step 950

    950

    #29271C

    oklch(27.1% 0.02 98.9)

Export this scale for Tailwind in the Tailwind colors tool

#645D3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#635B3B0.006
Deuteranopia (no green cones)#655E3E0.004
Tritanopia (no blue cones)#6A59550.044
Achromatopsia (no color)#5D5D5D0.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #645D3D

    #645D3D

    oklch(47.6% 0.048 97.3)

  • #565A78

    #565A78

    oklch(47.6% 0.049 278.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #645D3D

    #645D3D

    oklch(47.6% 0.048 97.3)

  • #6F583F

    #6F583F

    oklch(47.7% 0.048 68.6)

  • #556244

    #556244

    oklch(47.6% 0.049 127.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #645D3D

    #645D3D

    oklch(47.6% 0.048 97.3)

  • #475F77

    #475F77

    oklch(47.6% 0.049 248.9)

  • #645672

    #645672

    oklch(47.7% 0.047 307.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #645D3D

    #645D3D

    oklch(47.6% 0.048 97.3)

  • #3C646F

    #3C646F

    oklch(47.8% 0.048 217.2)

  • #6F5266

    #6F5266

    oklch(47.6% 0.049 338.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #645D3D

    #645D3D

    oklch(47.6% 0.048 97.3)

  • #3B6661

    #3B6661

    oklch(47.7% 0.049 186.2)

  • #565A78

    #565A78

    oklch(47.6% 0.049 278.5)

  • #755158

    #755158

    oklch(47.6% 0.049 6.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #645D3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #645D3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.