#64593F

Closest named color: Mud (#735C12). oklch(46.8% 0.042 87.7), rgb(100, 89, 63).

Aa

White text reads best on this color (6.90:1).

About this color

#64593F is a medium-dark, muted brown. In OKLCH its lightness is 47%, its chroma 0.042 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.053 away. White text reads best on it, at 6.90:1.

Hue familyBrowns
Lightnessmedium-dark (47%)
Chromamuted (0.042)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.04:1
White text6.90:1

Values

HEX#64593F
RGBrgb(100, 89, 63)
HSLhsl(42, 23%, 32%)
OKLCHoklch(46.8% 0.042 87.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #64593F 6.90:1 AA Lc -88.8 Fine for body text
Black text on #64593F 3.04:1 AA large text Lc 20.2 Dividers and decoration only
#64593F text on white 6.90:1 AA Lc 83.9 Fine for body text
#64593F text on black 3.04:1 AA large text Lc -18.1 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100

    #EBEAE5

    oklch(93.6% 0.007 97.4)

  3. Step 200

    200

    #DCD9D1

    oklch(88.5% 0.011 89.7)

  4. Step 300

    300

    #C6C0B2

    oklch(80.9% 0.02 87.5)

  5. Step 400

    400

    #A9A08A

    oklch(70.7% 0.033 88.4)

  6. Step 500

    500

    #94886D

    oklch(63% 0.041 86.9)

  7. Step 600

    600

    #7E7255

    oklch(55.5% 0.045 88.1)

  8. Step 700

    700 (this color)

    #64593F

    oklch(46.8% 0.042 87.7)

  9. Step 800

    800

    #574E39

    oklch(42.7% 0.035 87.5)

  10. Step 900

    900

    #484131

    oklch(37.8% 0.028 87.1)

  11. Step 950

    950

    #2A261D

    oklch(27% 0.017 86.9)

Export this scale for Tailwind in the Tailwind colors tool

#64593F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5F583D0.010
Deuteranopia (no green cones)#625B400.006
Tritanopia (no blue cones)#6A55520.037
Achromatopsia (no color)#5A5A5A0.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #64593F

    #64593F

    oklch(46.8% 0.042 87.7)

  • #505A72

    #505A72

    oklch(46.8% 0.041 267.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #64593F

    #64593F

    oklch(46.8% 0.042 87.7)

  • #6C5543

    #6C5543

    oklch(46.8% 0.041 59.6)

  • #585E43

    #585E43

    oklch(46.9% 0.042 118.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #64593F

    #64593F

    oklch(46.8% 0.042 87.7)

  • #445E6F

    #445E6F

    oklch(46.8% 0.042 237.5)

  • #5D556F

    #5D556F

    oklch(46.7% 0.043 298.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #64593F

    #64593F

    oklch(46.8% 0.042 87.7)

  • #3D6166

    #3D6166

    oklch(46.7% 0.042 206.9)

  • #675266

    #675266

    oklch(46.7% 0.041 327.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #64593F

    #64593F

    oklch(46.8% 0.042 87.7)

  • #40625A

    #40625A

    oklch(46.7% 0.042 178)

  • #505A72

    #505A72

    oklch(46.8% 0.041 267.1)

  • #6E515A

    #6E515A

    oklch(46.8% 0.041 358.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #64593F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #64593F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.