#645030

Closest named color: Mud Brown (#60460F). oklch(44.4% 0.054 78.4), rgb(100, 80, 48).

Aa

White text reads best on this color (7.68:1).

About this color

#645030 is a dark, muted brown. In OKLCH its lightness is 44%, its chroma 0.054 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.039 away. White text reads best on it, at 7.68:1.

Hue familyBrowns
Lightnessdark (44%)
Chromamuted (0.054)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.73:1
White text7.68:1

Values

HEX#645030
RGBrgb(100, 80, 48)
HSLhsl(37, 35%, 29%)
OKLCHoklch(44.4% 0.054 78.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #645030 7.68:1 AAA Lc -91.4 Preferred for body text
Black text on #645030 2.73:1 Fails Lc 17.4 Dividers and decoration only
#645030 text on white 7.68:1 AAA Lc 86.7 Fine for body text
#645030 text on black 2.73:1 Fails Lc -15.4 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F7F5F2

    oklch(97.1% 0.005 78.3)

  2. Step 100

    100

    #EDE9E3

    oklch(93.5% 0.009 78.3)

  3. Step 200

    200

    #E0D8CD

    oklch(88.6% 0.017 76.1)

  4. Step 300

    300

    #CCBFAA

    oklch(81% 0.032 79.9)

  5. Step 400

    400

    #B29D7D

    oklch(70.6% 0.051 78.2)

  6. Step 500

    500

    #9F855C

    oklch(63.1% 0.065 78.5)

  7. Step 600

    600

    #8A6E42

    oklch(55.5% 0.07 77.8)

  8. Step 700

    700

    #755C34

    oklch(49.1% 0.065 78.1)

  9. Step 800

    800 (this color)

    #645030

    oklch(44.4% 0.054 78.4)

  10. Step 900

    900

    #4E3F27

    oklch(37.7% 0.043 78.7)

  11. Step 950

    950

    #2E2517

    oklch(27.1% 0.028 78.2)

Export this scale for Tailwind in the Tailwind colors tool

#645030 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#58502D0.022
Deuteranopia (no green cones)#5D55310.018
Tritanopia (no blue cones)#6C4A480.048
Achromatopsia (no color)#5353530.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #645030

    #645030

    oklch(44.4% 0.054 78.4)

  • #415472

    #415472

    oklch(44.3% 0.055 259.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #645030

    #645030

    oklch(44.4% 0.054 78.4)

  • #6C4B39

    #6C4B39

    oklch(44.4% 0.053 49.5)

  • #565632

    #565632

    oklch(44.4% 0.054 108.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #645030

    #645030

    oklch(44.4% 0.054 78.4)

  • #315A6B

    #315A6B

    oklch(44.5% 0.054 226.9)

  • #524F70

    #524F70

    oklch(44.4% 0.054 288.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #645030

    #645030

    oklch(44.4% 0.054 78.4)

  • #2A5D5F

    #2A5D5F

    oklch(44.4% 0.055 198.8)

  • #604A67

    #604A67

    oklch(44.3% 0.054 317.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #645030

    #645030

    oklch(44.4% 0.054 78.4)

  • #335D4E

    #335D4E

    oklch(44.3% 0.054 168.8)

  • #415472

    #415472

    oklch(44.3% 0.055 259.4)

  • #6A4759

    #6A4759

    oklch(44.3% 0.055 347.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #645030, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #645030 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.