#644518

Closest named color: Mud Brown (#60460F). oklch(41.6% 0.073 73.1), rgb(100, 69, 24).

Aa

White text reads best on this color (8.72:1).

About this color

#644518 is a dark, moderately saturated brown. In OKLCH its lightness is 42%, its chroma 0.073 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.012 away. White text reads best on it, at 8.72:1.

Hue familyBrowns
Lightnessdark (42%)
Chromamoderately saturated (0.073)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.40:1
White text8.72:1

Values

HEX#644518
RGBrgb(100, 69, 24)
HSLhsl(36, 61%, 24%)
OKLCHoklch(41.6% 0.073 73.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #644518 8.72:1 AAA Lc -94.2 Preferred for body text
Black text on #644518 2.40:1 Fails Lc 14.2 Not readable
#644518 text on white 8.72:1 AAA Lc 89.8 Fine for body text
#644518 text on black 2.40:1 Fails Lc -12.5 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E1

    oklch(93.7% 0.013 75.4)

  3. Step 200

    200

    #E3D7C8

    oklch(88.5% 0.024 73.6)

  4. Step 300

    300

    #D2BDA3

    oklch(80.9% 0.043 73.1)

  5. Step 400

    400

    #BB9A71

    oklch(70.6% 0.068 72.4)

  6. Step 500

    500

    #AA814A

    oklch(63.1% 0.088 73.2)

  7. Step 600

    600

    #956A2C

    oklch(55.7% 0.095 73.3)

  8. Step 700

    700

    #7F581E

    oklch(49.1% 0.089 73.3)

  9. Step 800

    800 (this color)

    #644518

    oklch(41.6% 0.073 73.1)

  10. Step 900

    900

    #543D1D

    oklch(37.8% 0.057 73.7)

  11. Step 950

    950

    #312412

    oklch(27.1% 0.036 74.3)

Export this scale for Tailwind in the Tailwind colors tool

#644518 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5047120.039
Deuteranopia (no green cones)#574E190.034
Tritanopia (no blue cones)#6D3D3C0.062
Achromatopsia (no color)#4B4B4B0.074

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #644518

    #644518

    oklch(41.6% 0.073 73.1)

  • #2D4E73

    #2D4E73

    oklch(41.6% 0.073 252.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #644518

    #644518

    oklch(41.6% 0.073 73.1)

  • #6D3E2A

    #6D3E2A

    oklch(41.6% 0.073 43.4)

  • #534D17

    #534D17

    oklch(41.4% 0.073 102.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #644518

    #644518

    oklch(41.6% 0.073 73.1)

  • #0B5469

    #0B5469

    oklch(41.5% 0.074 223.4)

  • #474673

    #474673

    oklch(41.6% 0.074 283.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #644518

    #644518

    oklch(41.6% 0.073 73.1)

  • #005857

    #005857

    oklch(41.6% 0.071 193.4)

  • #5A4068

    #5A4068

    oklch(41.7% 0.072 313.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #644518

    #644518

    oklch(41.6% 0.073 73.1)

  • #1D5840

    #1D5840

    oklch(41.5% 0.073 163)

  • #2D4E73

    #2D4E73

    oklch(41.6% 0.073 252.4)

  • #673B56

    #673B56

    oklch(41.5% 0.073 343.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #644518, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #644518 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.