#642F1A

Closest named color: Chestnut (#742802). oklch(37.2% 0.083 41.5), rgb(100, 47, 26).

Aa

White text reads best on this color (10.69:1).

About this color

#642F1A is a dark, moderately saturated brown. In OKLCH its lightness is 37%, its chroma 0.083 and its hue 41°. Its hue sits on the warm side of the wheel. The nearest named color is Chestnut (#742802), ΔE 0.035 away. White text reads best on it, at 10.69:1.

Hue familyBrowns
Lightnessdark (37%)
Chromamoderately saturated (0.083)
Temperaturewarm
Nearest nameChestnut (#742802)
Black text1.96:1
White text10.69:1

Values

HEX#642F1A
RGBrgb(100, 47, 26)
HSLhsl(17, 59%, 25%)
OKLCHoklch(37.2% 0.083 41.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #642F1A 10.69:1 AAA Lc -98.4 Preferred for body text
Black text on #642F1A 1.96:1 Fails Lc 9.5 Not readable
#642F1A text on white 10.69:1 AAA Lc 94.4 Preferred for body text
#642F1A text on black 1.96:1 Fails Lc -8.2 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100

    #F5E6E1

    oklch(93.5% 0.018 39.4)

  3. Step 200

    200

    #EED2C8

    oklch(88.4% 0.034 40.7)

  4. Step 300

    300

    #E5B4A2

    oklch(80.9% 0.063 41.1)

  5. Step 400

    400

    #D68B6F

    oklch(70.7% 0.1 41.2)

  6. Step 500

    500

    #C96C48

    oklch(63.1% 0.128 41.4)

  7. Step 600

    600

    #B45229

    oklch(55.6% 0.139 41.7)

  8. Step 700

    700

    #9B421C

    oklch(49.2% 0.129 41.5)

  9. Step 800

    800

    #7E371A

    oklch(42.8% 0.107 41.3)

  10. Step 900

    900 (this color)

    #642F1A

    oklch(37.2% 0.083 41.5)

  11. Step 950

    950

    #3C1D11

    oklch(27.1% 0.053 41.5)

Export this scale for Tailwind in the Tailwind colors tool

#642F1A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3D37180.079
Deuteranopia (no green cones)#4A42190.071
Tritanopia (no blue cones)#6E242A0.042
Achromatopsia (no color)#3E3E3E0.084

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #642F1A

    #642F1A

    oklch(37.2% 0.083 41.5)

  • #00485A

    #00485A

    oklch(37.2% 0.069 221.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #642F1A

    #642F1A

    oklch(37.2% 0.083 41.5)

  • #652B35

    #652B35

    oklch(37.3% 0.084 11.3)

  • #5A3800

    #5A3800

    oklch(37.2% 0.08 71.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #642F1A

    #642F1A

    oklch(37.2% 0.083 41.5)

  • #004B49

    #004B49

    oklch(37.3% 0.064 191.7)

  • #1A426B

    #1A426B

    oklch(37.3% 0.084 251.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #642F1A

    #642F1A

    oklch(37.2% 0.083 41.5)

  • #004D32

    #004D32

    oklch(37.1% 0.082 161.6)

  • #3A3A6B

    #3A3A6B

    oklch(37.4% 0.083 281.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #642F1A

    #642F1A

    oklch(37.2% 0.083 41.5)

  • #304915

    #304915

    oklch(37.2% 0.083 131.3)

  • #00485A

    #00485A

    oklch(37.2% 0.069 221.6)

  • #4F3260

    #4F3260

    oklch(37.2% 0.083 312)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #642F1A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #642F1A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.