#625A42

Closest named color: Mud (#735C12). oklch(46.8% 0.038 91.8), rgb(98, 90, 66).

Aa

White text reads best on this color (6.86:1).

About this color

#625A42 is a medium-dark, muted brown. In OKLCH its lightness is 47%, its chroma 0.038 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Mud (#735C12), ΔE 0.056 away. White text reads best on it, at 6.86:1.

Hue familyBrowns
Lightnessmedium-dark (47%)
Chromamuted (0.038)
Temperaturewarm
Nearest nameMud (#735C12)
Black text3.06:1
White text6.86:1

Values

HEX#625A42
RGBrgb(98, 90, 66)
HSLhsl(45, 20%, 32%)
OKLCHoklch(46.8% 0.038 91.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #625A42 6.86:1 AA Lc -88.7 Fine for body text
Black text on #625A42 3.06:1 AA large text Lc 20.3 Dividers and decoration only
#625A42 text on white 6.86:1 AA Lc 83.7 Fine for body text
#625A42 text on black 3.06:1 AA large text Lc -18.2 Dividers and decoration only

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 700.

  1. Step 50

    50

    #F6F5F4

    oklch(97.1% 0.002 67.8)

  2. Step 100

    100

    #EBEAE6

    oklch(93.7% 0.005 95.1)

  3. Step 200

    200

    #DBD9D2

    oklch(88.5% 0.01 93.6)

  4. Step 300

    300

    #C5C0B4

    oklch(80.8% 0.017 88)

  5. Step 400

    400

    #A7A08C

    oklch(70.6% 0.029 91)

  6. Step 500

    500

    #928970

    oklch(63.1% 0.037 90.6)

  7. Step 600

    600

    #7C7358

    oklch(55.6% 0.041 91.8)

  8. Step 700

    700 (this color)

    #625A42

    oklch(46.8% 0.038 91.8)

  9. Step 800

    800

    #554F3B

    oklch(42.8% 0.032 93.4)

  10. Step 900

    900

    #464133

    oklch(37.6% 0.024 90.7)

  11. Step 950

    950

    #29261E

    oklch(26.9% 0.015 89.9)

Export this scale for Tailwind in the Tailwind colors tool

#625A42 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5F59400.007
Deuteranopia (no green cones)#615B430.003
Tritanopia (no blue cones)#6756540.035
Achromatopsia (no color)#5A5A5A0.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #625A42

    #625A42

    oklch(46.8% 0.038 91.8)

  • #535970

    #535970

    oklch(46.8% 0.038 273.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #625A42

    #625A42

    oklch(46.8% 0.038 91.8)

  • #6A5645

    #6A5645

    oklch(46.9% 0.037 62.1)

  • #575E46

    #575E46

    oklch(46.9% 0.038 121.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #625A42

    #625A42

    oklch(46.8% 0.038 91.8)

  • #485D6E

    #485D6E

    oklch(46.8% 0.038 243.1)

  • #5E566D

    #5E566D

    oklch(46.9% 0.038 300.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #625A42

    #625A42

    oklch(46.8% 0.038 91.8)

  • #416067

    #416067

    oklch(46.8% 0.038 213.3)

  • #675364

    #675364

    oklch(46.8% 0.037 331.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #625A42

    #625A42

    oklch(46.8% 0.038 91.8)

  • #42625C

    #42625C

    oklch(46.9% 0.039 181.6)

  • #535970

    #535970

    oklch(46.8% 0.038 273.4)

  • #6D5259

    #6D5259

    oklch(46.9% 0.037 1.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #625A42, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #625A42 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.