#614B15

Closest named color: Mud Brown (#60460F). oklch(42.5% 0.076 85.8), rgb(97, 75, 21).

Aa

White text reads best on this color (8.31:1).

About this color

#614B15 is a dark, moderately saturated brown. In OKLCH its lightness is 43%, its chroma 0.076 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.014 away. White text reads best on it, at 8.31:1.

Hue familyBrowns
Lightnessdark (43%)
Chromamoderately saturated (0.076)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.52:1
White text8.31:1

Values

HEX#614B15
RGBrgb(97, 75, 21)
HSLhsl(43, 64%, 23%)
OKLCHoklch(42.5% 0.076 85.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #614B15 8.31:1 AAA Lc -93.2 Preferred for body text
Black text on #614B15 2.52:1 Fails Lc 15.4 Dividers and decoration only
#614B15 text on white 8.31:1 AAA Lc 88.6 Fine for body text
#614B15 text on black 2.52:1 Fails Lc -13.6 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EEE9E0

    oklch(93.5% 0.013 82.4)

  3. Step 200

    200

    #E0D8C7

    oklch(88.4% 0.025 85.8)

  4. Step 300

    300

    #CDBFA1

    oklch(80.8% 0.044 85.9)

  5. Step 400

    400

    #B49E6D

    oklch(70.7% 0.071 86.4)

  6. Step 500

    500

    #A28545

    oklch(63% 0.09 85.3)

  7. Step 600

    600

    #8D6E24

    oklch(55.5% 0.098 85.3)

  8. Step 700

    700

    #785C16

    oklch(49.1% 0.091 85.4)

  9. Step 800

    800 (this color)

    #614B15

    oklch(42.5% 0.076 85.8)

  10. Step 900

    900

    #503F19

    oklch(37.7% 0.059 85)

  11. Step 950

    950

    #2F2510

    oklch(27% 0.037 84.4)

Export this scale for Tailwind in the Tailwind colors tool

#614B15 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#554B0D0.024
Deuteranopia (no green cones)#5A50180.018
Tritanopia (no blue cones)#6A44400.067
Achromatopsia (no color)#4E4E4E0.076

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #614B15

    #614B15

    oklch(42.5% 0.076 85.8)

  • #3B4D78

    #3B4D78

    oklch(42.5% 0.075 266)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #614B15

    #614B15

    oklch(42.5% 0.076 85.8)

  • #6E4322

    #6E4322

    oklch(42.6% 0.076 56.4)

  • #4D531E

    #4D531E

    oklch(42.5% 0.075 115.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #614B15

    #614B15

    oklch(42.5% 0.076 85.8)

  • #1C5472

    #1C5472

    oklch(42.4% 0.076 236.2)

  • #524573

    #524573

    oklch(42.4% 0.076 296)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #614B15

    #614B15

    oklch(42.5% 0.076 85.8)

  • #005A62

    #005A62

    oklch(42.7% 0.073 205.3)

  • #643F65

    #643F65

    oklch(42.5% 0.077 325.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #614B15

    #614B15

    oklch(42.5% 0.076 85.8)

  • #0C5C4D

    #0C5C4D

    oklch(42.6% 0.076 175.9)

  • #3B4D78

    #3B4D78

    oklch(42.5% 0.075 266)

  • #6F3C50

    #6F3C50

    oklch(42.6% 0.076 355.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #614B15, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #614B15 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.