#604D0E

Closest named color: Mud Brown (#60460F). oklch(42.8% 0.081 90.8), rgb(96, 77, 14).

Aa

White text reads best on this color (8.18:1).

About this color

#604D0E is a dark, moderately saturated brown. In OKLCH its lightness is 43%, its chroma 0.081 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.021 away. White text reads best on it, at 8.18:1.

Hue familyBrowns
Lightnessdark (43%)
Chromamoderately saturated (0.081)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.56:1
White text8.18:1

Values

HEX#604D0E
RGBrgb(96, 77, 14)
HSLhsl(46, 75%, 22%)
OKLCHoklch(42.8% 0.081 90.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #604D0E 8.18:1 AAA Lc -92.8 Preferred for body text
Black text on #604D0E 2.56:1 Fails Lc 15.8 Dividers and decoration only
#604D0E text on white 8.18:1 AAA Lc 88.2 Fine for body text
#604D0E text on black 2.56:1 Fails Lc -14.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEAE0

    oklch(93.7% 0.014 93)

  3. Step 200

    200

    #DFD9C6

    oklch(88.5% 0.026 92.4)

  4. Step 300

    300

    #CCC09E

    oklch(80.9% 0.048 90.9)

  5. Step 400

    400

    #B29F69

    oklch(70.6% 0.075 90.8)

  6. Step 500

    500

    #9F873F

    oklch(63.1% 0.096 91)

  7. Step 600

    600

    #8A7019

    oklch(55.5% 0.105 91)

  8. Step 700

    700

    #765E08

    oklch(49.2% 0.098 90.7)

  9. Step 800

    800 (this color)

    #604D0E

    oklch(42.8% 0.081 90.8)

  10. Step 900

    900

    #4E4015

    oklch(37.7% 0.063 90.9)

  11. Step 950

    950

    #2E260E

    oklch(27.1% 0.04 91.2)

Export this scale for Tailwind in the Tailwind colors tool

#604D0E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#574C020.019
Deuteranopia (no green cones)#5C51120.013
Tritanopia (no blue cones)#6946410.073
Achromatopsia (no color)#4F4F4F0.081

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #604D0E

    #604D0E

    oklch(42.8% 0.081 90.8)

  • #3F4C7C

    #3F4C7C

    oklch(42.8% 0.081 271.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #604D0E

    #604D0E

    oklch(42.8% 0.081 90.8)

  • #6F441B

    #6F441B

    oklch(42.9% 0.081 61.2)

  • #49561E

    #49561E

    oklch(42.9% 0.081 120.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #604D0E

    #604D0E

    oklch(42.8% 0.081 90.8)

  • #1E5477

    #1E5477

    oklch(42.7% 0.081 241)

  • #574475

    #574475

    oklch(42.8% 0.082 300.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #604D0E

    #604D0E

    oklch(42.8% 0.081 90.8)

  • #005A66

    #005A66

    oklch(42.9% 0.074 210.4)

  • #683E64

    #683E64

    oklch(42.8% 0.081 330.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #604D0E

    #604D0E

    oklch(42.8% 0.081 90.8)

  • #005D51

    #005D51

    oklch(42.9% 0.078 180)

  • #3F4C7C

    #3F4C7C

    oklch(42.8% 0.081 271.1)

  • #733B4D

    #733B4D

    oklch(42.9% 0.081 0.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #604D0E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #604D0E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.