#604B06

Closest named color: Mud Brown (#60460F). oklch(42.3% 0.084 89.4), rgb(96, 75, 6).

Aa

White text reads best on this color (8.37:1).

About this color

#604B06 is a dark, moderately saturated brown. In OKLCH its lightness is 42%, its chroma 0.084 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.017 away. White text reads best on it, at 8.37:1.

Hue familyBrowns
Lightnessdark (42%)
Chromamoderately saturated (0.084)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.50:1
White text8.37:1

Values

HEX#604B06
RGBrgb(96, 75, 6)
HSLhsl(46, 88%, 20%)
OKLCHoklch(42.3% 0.084 89.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #604B06 8.37:1 AAA Lc -93.3 Preferred for body text
Black text on #604B06 2.50:1 Fails Lc 15.3 Dividers and decoration only
#604B06 text on white 8.37:1 AAA Lc 88.7 Fine for body text
#604B06 text on black 2.50:1 Fails Lc -13.5 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEADF

    oklch(93.6% 0.015 94.2)

  3. Step 200

    200

    #E0D9C5

    oklch(88.5% 0.028 90.9)

  4. Step 300

    300

    #CDC09D

    oklch(81% 0.049 90.1)

  5. Step 400

    400

    #B49F67

    oklch(70.8% 0.078 89.7)

  6. Step 500

    500

    #A1863B

    oklch(63% 0.099 89.4)

  7. Step 600

    600

    #8C6F11

    oklch(55.5% 0.108 89.5)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800 (this color)

    #604B06

    oklch(42.3% 0.084 89.4)

  10. Step 900

    900

    #4F4012

    oklch(37.8% 0.066 90.5)

  11. Step 950

    950

    #2E250D

    oklch(26.9% 0.04 88.9)

Export this scale for Tailwind in the Tailwind colors tool

#604B06 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#554A000.021
Deuteranopia (no green cones)#5A500B0.017
Tritanopia (no blue cones)#69433F0.076
Achromatopsia (no color)#4E4E4E0.084

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #604B06

    #604B06

    oklch(42.3% 0.084 89.4)

  • #3C4B7C

    #3C4B7C

    oklch(42.4% 0.084 269.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #604B06

    #604B06

    oklch(42.3% 0.084 89.4)

  • #6F4118

    #6F4118

    oklch(42.3% 0.084 58.8)

  • #495419

    #495419

    oklch(42.3% 0.083 119.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #604B06

    #604B06

    oklch(42.3% 0.084 89.4)

  • #175377

    #175377

    oklch(42.3% 0.084 240.1)

  • #554375

    #554375

    oklch(42.4% 0.083 299.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #604B06

    #604B06

    oklch(42.3% 0.084 89.4)

  • #005864

    #005864

    oklch(42.2% 0.073 210.7)

  • #673C64

    #673C64

    oklch(42.3% 0.084 329.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #604B06

    #604B06

    oklch(42.3% 0.084 89.4)

  • #005B4F

    #005B4F

    oklch(42.2% 0.077 179.8)

  • #3C4B7C

    #3C4B7C

    oklch(42.4% 0.084 269.7)

  • #72394C

    #72394C

    oklch(42.3% 0.083 0)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #604B06, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #604B06 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.