#60460D

Closest named color: Mud Brown (#60460F). oklch(41.2% 0.078 81.9), rgb(96, 70, 13).

Aa

White text reads best on this color (8.82:1).

About this color

#60460D is a dark, moderately saturated brown. In OKLCH its lightness is 41%, its chroma 0.078 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.001 away. White text reads best on it, at 8.82:1.

Hue familyBrowns
Lightnessdark (41%)
Chromamoderately saturated (0.078)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.37:1
White text8.82:1

Values

HEX#60460D
RGBrgb(96, 70, 13)
HSLhsl(41, 76%, 21%)
OKLCHoklch(41.2% 0.078 81.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #60460D 8.82:1 AAA Lc -94.5 Preferred for body text
Black text on #60460D 2.37:1 Fails Lc 13.9 Not readable
#60460D text on white 8.82:1 AAA Lc 90.0 Preferred for body text
#60460D text on black 2.37:1 Fails Lc -12.2 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EEE9E0

    oklch(93.5% 0.013 82.4)

  3. Step 200

    200

    #E2D8C7

    oklch(88.6% 0.025 81.1)

  4. Step 300

    300

    #D0BEA0

    oklch(80.9% 0.045 80.5)

  5. Step 400

    400

    #B89D6B

    oklch(70.8% 0.074 82.4)

  6. Step 500

    500

    #A68442

    oklch(63.2% 0.094 82.2)

  7. Step 600

    600

    #916D20

    oklch(55.7% 0.102 82.2)

  8. Step 700

    700

    #7B5A11

    oklch(49% 0.094 81.7)

  9. Step 800

    800 (this color)

    #60460D

    oklch(41.2% 0.078 81.9)

  10. Step 900

    900

    #523E17

    oklch(37.7% 0.061 81.6)

  11. Step 950

    950

    #30240F

    oklch(26.9% 0.038 80)

Export this scale for Tailwind in the Tailwind colors tool

#60460D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#5146030.030
Deuteranopia (no green cones)#574D100.025
Tritanopia (no blue cones)#693E3B0.069
Achromatopsia (no color)#4A4A4A0.078

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #60460D

    #60460D

    oklch(41.2% 0.078 81.9)

  • #334A75

    #334A75

    oklch(41.1% 0.078 262.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #60460D

    #60460D

    oklch(41.2% 0.078 81.9)

  • #6C3E1F

    #6C3E1F

    oklch(41.3% 0.078 52.8)

  • #4C4F15

    #4C4F15

    oklch(41.2% 0.078 112.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #60460D

    #60460D

    oklch(41.2% 0.078 81.9)

  • #0E526E

    #0E526E

    oklch(41.3% 0.078 231.8)

  • #4C4272

    #4C4272

    oklch(41.2% 0.079 292.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #60460D

    #60460D

    oklch(41.2% 0.078 81.9)

  • #00565B

    #00565B

    oklch(41.2% 0.07 201.6)

  • #5F3C64

    #5F3C64

    oklch(41.3% 0.078 322.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #60460D

    #60460D

    oklch(41.2% 0.078 81.9)

  • #055846

    #055846

    oklch(41.1% 0.078 172.3)

  • #334A75

    #334A75

    oklch(41.1% 0.078 262.1)

  • #6B384F

    #6B384F

    oklch(41.3% 0.078 352.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #60460D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #60460D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.