#5E4B03

Closest named color: Mud Brown (#60460F). oklch(42.1% 0.085 91.7), rgb(94, 75, 3).

Aa

White text reads best on this color (8.45:1).

About this color

#5E4B03 is a dark, moderately saturated brown. In OKLCH its lightness is 42%, its chroma 0.085 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Mud Brown (#60460F), ΔE 0.018 away. White text reads best on it, at 8.45:1.

Hue familyBrowns
Lightnessdark (42%)
Chromamoderately saturated (0.085)
Temperaturewarm
Nearest nameMud Brown (#60460F)
Black text2.48:1
White text8.45:1

Values

HEX#5E4B03
RGBrgb(94, 75, 3)
HSLhsl(47, 94%, 19%)
OKLCHoklch(42.1% 0.085 91.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #5E4B03 8.45:1 AAA Lc -93.5 Preferred for body text
Black text on #5E4B03 2.48:1 Fails Lc 15.0 Dividers and decoration only
#5E4B03 text on white 8.45:1 AAA Lc 89.0 Fine for body text
#5E4B03 text on black 2.48:1 Fails Lc -13.2 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEADF

    oklch(93.6% 0.015 94.2)

  3. Step 200

    200

    #DFD9C5

    oklch(88.5% 0.028 93.1)

  4. Step 300

    300

    #CCC09D

    oklch(80.9% 0.049 91.4)

  5. Step 400

    400

    #B29F66

    oklch(70.6% 0.079 91.7)

  6. Step 500

    500

    #A0873A

    oklch(63.1% 0.101 91.2)

  7. Step 600

    600

    #8B700E

    oklch(55.6% 0.11 91.2)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800 (this color)

    #5E4B03

    oklch(42.1% 0.085 91.7)

  10. Step 900

    900

    #4E4011

    oklch(37.6% 0.066 92)

  11. Step 950

    950

    #2E260C

    oklch(27.1% 0.042 92.3)

Export this scale for Tailwind in the Tailwind colors tool

#5E4B03 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#554A000.017
Deuteranopia (no green cones)#5A4F090.013
Tritanopia (no blue cones)#67433F0.078
Achromatopsia (no color)#4D4D4D0.085

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #5E4B03

    #5E4B03

    oklch(42.1% 0.085 91.7)

  • #3D497B

    #3D497B

    oklch(41.9% 0.085 272.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #5E4B03

    #5E4B03

    oklch(42.1% 0.085 91.7)

  • #6E4114

    #6E4114

    oklch(42.1% 0.085 61.2)

  • #465419

    #465419

    oklch(42% 0.084 121.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #5E4B03

    #5E4B03

    oklch(42.1% 0.085 91.7)

  • #195277

    #195277

    oklch(42.1% 0.084 241.7)

  • #564174

    #564174

    oklch(42.1% 0.086 301.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #5E4B03

    #5E4B03

    oklch(42.1% 0.085 91.7)

  • #005764

    #005764

    oklch(41.9% 0.073 212.1)

  • #683B62

    #683B62

    oklch(42.2% 0.085 331.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #5E4B03

    #5E4B03

    oklch(42.1% 0.085 91.7)

  • #005A50

    #005A50

    oklch(42% 0.075 182)

  • #3D497B

    #3D497B

    oklch(41.9% 0.085 272.1)

  • #72384A

    #72384A

    oklch(42.1% 0.084 1.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #5E4B03, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #5E4B03 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.