#561F23

Closest named color: Burgundy (#610023). oklch(32.3% 0.082 18.5), rgb(86, 31, 35).

Aa

White text reads best on this color (12.99:1).

About this color

#561F23 is a dark, moderately saturated red. In OKLCH its lightness is 32%, its chroma 0.082 and its hue 19°. Its hue sits on the warm side of the wheel. The nearest named color is Burgundy (#610023), ΔE 0.048 away. White text reads best on it, at 12.99:1.

Hue familyReds
Lightnessdark (32%)
Chromamoderately saturated (0.082)
Temperaturewarm
Nearest nameBurgundy (#610023)
Black text1.61:1
White text12.99:1

Values

HEX#561F23
RGBrgb(86, 31, 35)
HSLhsl(356, 47%, 23%)
OKLCHoklch(32.3% 0.082 18.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #561F23 12.99:1 AAA Lc -102.1 Preferred for body text
Black text on #561F23 1.61:1 Fails Lc 0.0 Not readable
#561F23 text on white 12.99:1 AAA Lc 98.7 Preferred for body text
#561F23 text on black 1.61:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FEF2F2

    oklch(97.1% 0.013 17.4)

  2. Step 100

    100

    #FCE3E3

    oklch(93.6% 0.028 17.7)

  3. Step 200

    200

    #FBCCCB

    oklch(88.6% 0.053 19.6)

  4. Step 300

    300

    #F9A7A8

    oklch(80.8% 0.097 18.6)

  5. Step 400

    400

    #F1747A

    oklch(70.7% 0.154 18.9)

  6. Step 500

    500

    #E84659

    oklch(63.1% 0.198 18.5)

  7. Step 600

    600

    #D4143F

    oklch(55.7% 0.215 18.5)

  8. Step 700

    700

    #B60032

    oklch(49.2% 0.197 18.4)

  9. Step 800

    800

    #940A29

    oklch(42.6% 0.165 18.5)

  10. Step 900

    900

    #771725

    oklch(37.6% 0.129 18.6)

  11. Step 950

    950 (this color)

    #561F23

    oklch(32.3% 0.082 18.5)

Export this scale for Tailwind in the Tailwind colors tool

#561F23 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2C2A230.088
Deuteranopia (no green cones)#3A35220.081
Tritanopia (no blue cones)#5E16210.022
Achromatopsia (no color)#3131310.082

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #561F23

    #561F23

    oklch(32.3% 0.082 18.5)

  • #003C3E

    #003C3E

    oklch(32.3% 0.055 198.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #561F23

    #561F23

    oklch(32.3% 0.082 18.5)

  • #51203B

    #51203B

    oklch(32.5% 0.081 348.4)

  • #542405

    #542405

    oklch(32.4% 0.082 48.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #561F23

    #561F23

    oklch(32.3% 0.082 18.5)

  • #003E2E

    #003E2E

    oklch(32.3% 0.065 169.2)

  • #00394D

    #00394D

    oklch(32.2% 0.063 228.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #561F23

    #561F23

    oklch(32.3% 0.082 18.5)

  • #1C3D10

    #1C3D10

    oklch(32.3% 0.081 138.4)

  • #17335D

    #17335D

    oklch(32.4% 0.082 258.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #561F23

    #561F23

    oklch(32.3% 0.082 18.5)

  • #373600

    #373600

    oklch(32.3% 0.07 108.6)

  • #003C3E

    #003C3E

    oklch(32.3% 0.055 198.5)

  • #332B5A

    #332B5A

    oklch(32.3% 0.081 288.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #561F23, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #561F23 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.