#560D16

Closest named color: Burgundy (#610023). oklch(29.8% 0.104 20.2), rgb(86, 13, 22).

Aa

White text reads best on this color (14.33:1).

About this color

#560D16 is a dark, moderately saturated red. In OKLCH its lightness is 30%, its chroma 0.104 and its hue 20°. Its hue sits on the warm side of the wheel. The nearest named color is Burgundy (#610023), ΔE 0.035 away. White text reads best on it, at 14.33:1.

Hue familyReds
Lightnessdark (30%)
Chromamoderately saturated (0.104)
Temperaturewarm
Nearest nameBurgundy (#610023)
Black text1.46:1
White text14.33:1

Values

HEX#560D16
RGBrgb(86, 13, 22)
HSLhsl(353, 74%, 19%)
OKLCHoklch(29.8% 0.104 20.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #560D16 14.33:1 AAA Lc -103.2 Preferred for body text
Black text on #560D16 1.46:1 Fails Lc 0.0 Not readable
#560D16 text on white 14.33:1 AAA Lc 100.1 Preferred for body text
#560D16 text on black 1.46:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FFF2F1

    oklch(97.1% 0.014 22.8)

  2. Step 100

    100

    #FFE2E1

    oklch(93.6% 0.032 20.1)

  3. Step 200

    200

    #FFCAC9

    oklch(88.5% 0.06 19.6)

  4. Step 300

    300

    #FFA4A3

    oklch(80.9% 0.108 20.4)

  5. Step 400

    400

    #FF676F

    oklch(70.7% 0.185 20.1)

  6. Step 500

    500

    #FD0843

    oklch(63% 0.251 20.2)

  7. Step 600

    600

    #D70037

    oklch(55.6% 0.223 20.1)

  8. Step 700

    700

    #B6002D

    oklch(49.1% 0.197 20.1)

  9. Step 800

    800

    #970023

    oklch(42.8% 0.172 20.4)

  10. Step 900

    900

    #7F001C

    oklch(37.7% 0.152 20.3)

  11. Step 950

    950 (this color)

    #560D16

    oklch(29.8% 0.104 20.2)

Export this scale for Tailwind in the Tailwind colors tool

#560D16 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2320160.114
Deuteranopia (no green cones)#3530140.105
Tritanopia (no blue cones)#5F00110.021
Achromatopsia (no color)#2A2A2A0.105

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #560D16

    #560D16

    oklch(29.8% 0.104 20.2)

  • #003537

    #003537

    oklch(29.9% 0.051 198.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #560D16

    #560D16

    oklch(29.8% 0.104 20.2)

  • #500F34

    #500F34

    oklch(29.8% 0.103 350.4)

  • #4B1F00

    #4B1F00

    oklch(29.9% 0.078 50.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #560D16

    #560D16

    oklch(29.8% 0.104 20.2)

  • #003729

    #003729

    oklch(30% 0.059 169.9)

  • #003245

    #003245

    oklch(29.7% 0.059 230.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #560D16

    #560D16

    oklch(29.8% 0.104 20.2)

  • #0A3800

    #0A3800

    oklch(29.8% 0.096 140.2)

  • #092A60

    #092A60

    oklch(29.8% 0.103 260.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #560D16

    #560D16

    oklch(29.8% 0.104 20.2)

  • #303000

    #303000

    oklch(29.9% 0.065 109.8)

  • #003537

    #003537

    oklch(29.9% 0.051 198.9)

  • #2F205C

    #2F205C

    oklch(29.9% 0.102 290.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #560D16, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #560D16 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.